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محتوای ارائه شده توسط Take Up Code, Take Up Code: build your own computer games, Robotics with podcasts, and Live classes. تمام محتوای پادکست شامل قسمتها، گرافیکها و توضیحات پادکست مستقیماً توسط Take Up Code, Take Up Code: build your own computer games, Robotics with podcasts, and Live classes یا شریک پلتفرم پادکست آنها آپلود و ارائه میشوند. اگر فکر میکنید شخصی بدون اجازه شما از اثر دارای حق نسخهبرداری شما استفاده میکند، میتوانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal
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AI and Generative AI are transforming cybersecurity by enhancing threat detection and response. These technologies offer unmatched accuracy and efficiency, making them crucial for protecting sensitive data. As cyber threats evolve, integrating AI into security strategies is essential. This week, Dave, Esmee and Rob talk to Corence Klop, CISO at the Rabobank, about the expanding role of AI and Generative AI in cybersecurity, and how to begin integrating these technologies into your organization. TLDR 04:45 Rob is confused about wrong AI information for a hotel booking 08:20 Conversation with Corence 33:40 How can you identify the state of flow for your end-user in agile practices? 40:50 Going to the swimming pool and disco with your daughter Guest Corence Klop: https://www.linkedin.com/in/corenceklop/ Hosts Dave Chapman: https://www.linkedin.com/in/chapmandr/ Esmee van de Giessen: https://www.linkedin.com/in/esmeevandegiessen/ Rob Kernahan: https://www.linkedin.com/in/rob-kernahan/ Production Marcel van der Burg: https://www.linkedin.com/in/marcel-vd-burg/ Dave Chapman: https://www.linkedin.com/in/chapmandr/ Sound Ben Corbett: https://www.linkedin.com/in/ben-corbett-3b6a11135/ Louis Corbett: https://www.linkedin.com/in/louis-corbett-087250264/ ' Cloud Realities' is an original podcast from Capgemini…
Take Up Code
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Manage series 125918
محتوای ارائه شده توسط Take Up Code, Take Up Code: build your own computer games, Robotics with podcasts, and Live classes. تمام محتوای پادکست شامل قسمتها، گرافیکها و توضیحات پادکست مستقیماً توسط Take Up Code, Take Up Code: build your own computer games, Robotics with podcasts, and Live classes یا شریک پلتفرم پادکست آنها آپلود و ارائه میشوند. اگر فکر میکنید شخصی بدون اجازه شما از اثر دارای حق نسخهبرداری شما استفاده میکند، میتوانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal
Take Up Code is a podcast that explains computer programming topics through fun and engaging examples that you can relate to. The guided format allows you to gain valuable understanding of topics that will reinforce your studies, allow you to train new skills that you can apply on your job, and change your thinking about what it takes to become a professional programmer. The episodes are as short as possible so you can squeeze them into your daily routine.
…
continue reading
304 قسمت
علامت گذاری همه پخش شده(نشده) ...
Manage series 125918
محتوای ارائه شده توسط Take Up Code, Take Up Code: build your own computer games, Robotics with podcasts, and Live classes. تمام محتوای پادکست شامل قسمتها، گرافیکها و توضیحات پادکست مستقیماً توسط Take Up Code, Take Up Code: build your own computer games, Robotics with podcasts, and Live classes یا شریک پلتفرم پادکست آنها آپلود و ارائه میشوند. اگر فکر میکنید شخصی بدون اجازه شما از اثر دارای حق نسخهبرداری شما استفاده میکند، میتوانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal
Take Up Code is a podcast that explains computer programming topics through fun and engaging examples that you can relate to. The guided format allows you to gain valuable understanding of topics that will reinforce your studies, allow you to train new skills that you can apply on your job, and change your thinking about what it takes to become a professional programmer. The episodes are as short as possible so you can squeeze them into your daily routine.
…
continue reading
304 قسمت
همه قسمت ها
×This is an interview with Conor Hoekstra about C++ algorithms and ranges. Conor presented my favorite talk at CppCon 2019 called Algorithm Intuition. I asked him to talk about algorithms on this podcast and he agreed. This just proves again why CppCon is the best place to be when you want to improve your C++ […]…
Josh Lospinoso discusses his new book C++ Crash Course. This is a book with a focus on C++17 written with a desire to simplify and make it easy for you to learn C++. I got this book during the CppCon conference and have to say, this is a fun book. It’s got lots of examples, […]
This is an interview with Asad Naweed about augmented reality. I met Asad at CppCon in 2019 when he asked some questions at one of the presentations I also attended. We started talking at first about teaching coding. He has taught others how to code through education programs at Google. I especially liked his business […]…
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Take Up Code


1 258: CppCon: Interview With Nicolai Josuttis About How The C++ Standardization Has Changed Over The Years. 13:59
This is an interview with Nicolai Josuttis about how the C++ standardization process has changed over the years. You can find more information about Nicolai at his website http://www.josuttis.com I first came to know about Nicolai through his book “The C++ Standard Library – A Tutorial and Reference” and recently started reading his new book […]…
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Take Up Code


1 257: CppCon: Interview With Sean Hale About Becoming A Software Developer Without A Degree In Computer Science. 15:48
This is an interview with Sean Hale about how he got into computers and then turned a degree in literature into a job as a software development engineer. I met Sean at CppCon in 2019 and asked him to be on the podcast because of his experience. You can become a software development engineer without […]…
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Take Up Code


1 256: What Is Hurting Your Effort To Learn Coding? How To Improve Your Learning With One Simple Trick I Discovered By Accident. 5:29
Is there something you can do that will help you learn coding? When learning something new, it helps to focus on associations, especially opposites. It’s hard to learn separate facts and ideas. Linking them together lets them reinforce each other. Instead of being more work, they will lend support. This will improve your memory too. […]…
How do you design your application so it scales well to a big size? Scaling needs to be verified early in the design to prevent costly mistakes that usually appear later. You can scale in many ways. The number of users, amount of data, and code size are common. Avoid hard limits in the code […]
How do you create unique and random game worlds and maps? Unique and random game maps and worlds can be created procedurally in code using noise. The noise is good for simulating nature because it produces values that change randomly in small amounts with no abrupt changes and provides realistic curves to rivers or hills. […]…
This episode will explain how you can use curly braces in C++ to create a new scope. You can use this ability to control name visibility and reduce name conflicts. And you can also use curly braces to control exactly when object constructors and destructors are run. This is possible because C++ has very specific […]…
What’s the best way to handle frustration when learning to code? Knowing that all developers face frustration at times is a big help. You’re not alone. And it doesn’t mean that coding is not for you. Treat it as a learning opportunity and stick with it until you solve the problem. Keep trying ideas until […]…
What happens when code has undefined behavior? There’s hundreds of ways code can have undefined behavior. What happens is completely up to the compiler. You should not depend on undefined behavior because compilers can completely change or delete sections of code. Since the behavior is undefined, then compilers can optimize code in ways you never […]…
This design pattern will help you make sense of your game design as it gets bigger.
There are some special floating point values that you should be aware of. Zero, infinity, and not a number are three cases that might surprise you.
Be careful with floating point numbers when building games.
Do you know the differences between points and vectors? You might be surprised. I learned a few things myself recently when I implemented points and vectors in the TUCUT library.
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