Game Design Thinking, AI and Learning, and Motivation - Chris Bennett
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Chris Bennett is an affiliate at the Stanford Graduate School of Education. He currently studies and practices ways to apply Game Design Thinking, an approach that combines game design, behavior design and neuroscience to help companies innovate, motivate and grow beyond simply using gamification.
In this episode, we explore the concept of Game Design Thinking and how to apply it when designing learning experiences. Chris also shares valuable insights about the impact of generative AI on education.
Find more about Chris' work:
- Chris' blog - https://gdt.stanford.edu/
- https://www.linkedin.com/in/cbennett01/
Reference from the episode:
- https://tinyhabits.com/ - "Tiny Habits" by BJ Fogg, PhD
This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit widewalls.substack.com
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