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When? This feed was archived on March 11, 2025 19:07 (
Why? فیدهای غیر فعال status. سرورهای ما، برای یک دوره پایدار، قادر به بازیابی یک فید پادکست معتبر نبوده اند.
What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.
Podcast Show Notes: Deep Dive into Plastic SCM for Game Developers
Episode Title: Plastic SCM: The Ultimate Game Dev Version Control or Just Hype?
Episode Summary:
Version control is a crucial part of game development, and today we’re tackling one of the biggest debates in the industry: Is Plastic SCM the best version control system for game developers, or is it overhyped? We break down its strengths, weaknesses, and how it compares to Git with LFS. Whether you're an indie dev, part of a large studio, or just curious about how games are managed behind the scenes, this episode will give you everything you need to decide if Plastic SCM is right for you.
Key Topics Covered
What is Plastic SCM?
Why Game Devs Are Talking About It
How Plastic SCM Stands Out from Git
The Good, the Bad, and the Price Tag
✅ Pros:
❌ Cons:
Real-World Use Cases & Workflows
Git with LFS: A Viable Alternative?
Best Practices for Version Control in Game Dev
Key Takeaways
Resources & Links
🎧 Thanks for tuning in! Have thoughts on this episode? Let us know!
5 قسمت
When?
This feed was archived on March 11, 2025 19:07 (
Why? فیدهای غیر فعال status. سرورهای ما، برای یک دوره پایدار، قادر به بازیابی یک فید پادکست معتبر نبوده اند.
What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.
Podcast Show Notes: Deep Dive into Plastic SCM for Game Developers
Episode Title: Plastic SCM: The Ultimate Game Dev Version Control or Just Hype?
Episode Summary:
Version control is a crucial part of game development, and today we’re tackling one of the biggest debates in the industry: Is Plastic SCM the best version control system for game developers, or is it overhyped? We break down its strengths, weaknesses, and how it compares to Git with LFS. Whether you're an indie dev, part of a large studio, or just curious about how games are managed behind the scenes, this episode will give you everything you need to decide if Plastic SCM is right for you.
Key Topics Covered
What is Plastic SCM?
Why Game Devs Are Talking About It
How Plastic SCM Stands Out from Git
The Good, the Bad, and the Price Tag
✅ Pros:
❌ Cons:
Real-World Use Cases & Workflows
Git with LFS: A Viable Alternative?
Best Practices for Version Control in Game Dev
Key Takeaways
Resources & Links
🎧 Thanks for tuning in! Have thoughts on this episode? Let us know!
5 قسمت
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