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محتوای ارائه شده توسط Mark Temple and Mark "Belghast" Temple. تمام محتوای پادکست شامل قسمت‌ها، گرافیک‌ها و توضیحات پادکست مستقیماً توسط Mark Temple and Mark "Belghast" Temple یا شریک پلتفرم پادکست آن‌ها آپلود و ارائه می‌شوند. اگر فکر می‌کنید شخصی بدون اجازه شما از اثر دارای حق نسخه‌برداری شما استفاده می‌کند، می‌توانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal
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AggroChat #458 - Muddied Waters

1:14:30
 
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Manage episode 385915729 series 1088966
محتوای ارائه شده توسط Mark Temple and Mark "Belghast" Temple. تمام محتوای پادکست شامل قسمت‌ها، گرافیک‌ها و توضیحات پادکست مستقیماً توسط Mark Temple and Mark "Belghast" Temple یا شریک پلتفرم پادکست آن‌ها آپلود و ارائه می‌شوند. اگر فکر می‌کنید شخصی بدون اجازه شما از اثر دارای حق نسخه‌برداری شما استفاده می‌کند، می‌توانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal

Hey Folks! This week we start off with a topic about in game events, and how wildly different they can be between various games. Specifically this topic was inspired by the Star Citizen IAE 2953 event but we give into many different game events. Ash gets around to playing Armored Core 6 and talks about how awful the intro to the game is. Bel laments how sometimes maybe being a more Open World experience makes a game worse. Specifically this is inspired by Jedi Survivor and how it is a much less tight game than Fallen Order. Shocking to no one we dive into another Path of Exile topic and more specifically how Kodra and Bel completed some dumb Trial of the Ancestors achievements. Bel has finished Alan Wake II and gives the game another hard plug and then talks a bit about how Guild Wars 2 Secrets of the Obscure is really good.

Topics Discussed:

  • In Game Festival Events

    • Star Citizen IAE 2953

    • Final Fantasy events

    • Other Game Holidays

  • Armored Core 6

    • Why is the intro so awful?

  • Sometimes Open World Makes Games Worse

    • Jedi Survivor

    • Muddied Waters

  • Path of Exile

    • Doing Dumb things with Totems

    • Lament of why Multiplayer is needlessly punishing

    • Kodra knocking out achievements

  • Alan Wake II - After Credit Roll

  • Guild Wars 2 Secrets of the Obscure is good

  continue reading

106 قسمت

Artwork
iconاشتراک گذاری
 
Manage episode 385915729 series 1088966
محتوای ارائه شده توسط Mark Temple and Mark "Belghast" Temple. تمام محتوای پادکست شامل قسمت‌ها، گرافیک‌ها و توضیحات پادکست مستقیماً توسط Mark Temple and Mark "Belghast" Temple یا شریک پلتفرم پادکست آن‌ها آپلود و ارائه می‌شوند. اگر فکر می‌کنید شخصی بدون اجازه شما از اثر دارای حق نسخه‌برداری شما استفاده می‌کند، می‌توانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal

Hey Folks! This week we start off with a topic about in game events, and how wildly different they can be between various games. Specifically this topic was inspired by the Star Citizen IAE 2953 event but we give into many different game events. Ash gets around to playing Armored Core 6 and talks about how awful the intro to the game is. Bel laments how sometimes maybe being a more Open World experience makes a game worse. Specifically this is inspired by Jedi Survivor and how it is a much less tight game than Fallen Order. Shocking to no one we dive into another Path of Exile topic and more specifically how Kodra and Bel completed some dumb Trial of the Ancestors achievements. Bel has finished Alan Wake II and gives the game another hard plug and then talks a bit about how Guild Wars 2 Secrets of the Obscure is really good.

Topics Discussed:

  • In Game Festival Events

    • Star Citizen IAE 2953

    • Final Fantasy events

    • Other Game Holidays

  • Armored Core 6

    • Why is the intro so awful?

  • Sometimes Open World Makes Games Worse

    • Jedi Survivor

    • Muddied Waters

  • Path of Exile

    • Doing Dumb things with Totems

    • Lament of why Multiplayer is needlessly punishing

    • Kodra knocking out achievements

  • Alan Wake II - After Credit Roll

  • Guild Wars 2 Secrets of the Obscure is good

  continue reading

106 قسمت

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