Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham
…
continue reading
The best panels and seminars about analog game design & publishing.
…
continue reading
Ever had a great idea for a game? Us, too. Luckily, we also have a room full of devs to help us figure out how to make it! Let's see how this goes.
…
continue reading
Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.
…
continue reading
Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.
…
continue reading
This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events. Intro and outro music is by Danny Baranowsky, used with permission.
…
continue reading
The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/
…
continue reading
In Think Like a Game Designer, award-winning designer and Stone Blade Entertainment CEO Justin Gary speaks with world-class game designers and creative experts from various industries. Each episode deconstructs the creative process, offering insights into the art of game design and the broader cultural, technological, and business influences shaping a myriad of creative mediums. Join us for actionable advice and unique perspectives that will enrich your understanding of what it means to be c ...
…
continue reading
A series of in-depth conversations between video game makers on the business and craft of interactive entertainment.
…
continue reading
Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? A ...
…
continue reading
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.
…
continue reading

1
Game Dev Advice: The Game Developer's Podcast
The HP Video Game Podcast Network - John JP Podlasek
🎙️ Game Dev Advice is hosted by 30+ year game industry veteran John “JP” Podlasek, who interviews game designers, programmers, producers, artists, writers, arcade owners, CEOs, and more. Hear insider stories, practical tips, and real-world advice from across the gaming industry. Whether you're an aspiring developer or a longtime veteran, you’ll find valuable insights, career guidance, and behind-the-scenes stories—sometimes funny, always honest. 👉 Subscribe now and visit GameDevAdvice.com fo ...
…
continue reading
The official podcast of Out of the Park Developments, makers of the award-winning Out of the Park Baseball and Franchise Hockey Manager.
…
continue reading
A group of full-time game developers and part-time friends talk about video games! New episodes every Thursday.
…
continue reading
Video games: They’re serious business! Except when they’re not serious at all. Each week on Triple Click, video game experts Kirk Hamilton, Maddy Myers, and Jason Schreier journey into the fascinating world of games. They’ll explore hot topics in video game news and culture, answer burning listener questions, debate the pros and cons of the biggest new games, and replay old classics together.
…
continue reading
An interview podcast about making games with people in the industry. Hosted by Stuart Neill (@saintlystuart)
…
continue reading
Two hapless employees in a game studio are tasked by their boss to create a game based on a very vague concept every two weeks. They're given one hour to talk out different concepts, eventually deciding on something they can showcase to their boss at the end of the session.
…
continue reading
The monthly game design podcast that you haven't been waiting for! Join us as we discuss, explore, and get out of our depths in a new game design topic every episode.
…
continue reading
Podcast by Howling Hamster Games
…
continue reading
The podcast that focuses on Indie games and indie game developers. I spend every week talking about some great indie games out there and also talking to some great indie developers and about their stories about how they became game developers.
…
continue reading
A podcast about game development.
…
continue reading
Lostcast is a weekly podcast about making better video games with small teams.
…
continue reading
On the Zachtronics podcast we go behind the scenes of how indie games are made and interview independent game developers, asking them the questions that only another independent game developer would know to ask.
…
continue reading
A show about games and game design by Keith Burgun.
…
continue reading
Taylor and Rett set out to find the skills to create and program their own video games all while trying to embody the phrase, “if we can do it, you can too”
…
continue reading
Will Carle and Dan Auer talk through the behind-the-scenes work that the engineering and design teams do for Giant Bomb.
…
continue reading
An intimate conversation with the creators of some of the world's most remarkable games, hosted by comedian and life-long gamer Adam Conover. This season I will talk with the developers of Portal, Assassin's Creed, Hyper Light Drifter and many more about what it’s like to make video games for a living, how they come up with their ideas, and their first memory of the medium.
…
continue reading
BACKSTORY is an ongoing series of interviews with game designers and other notable members of the role-playing community, hosted by Alex Roberts. This show is all about the person behind the work: how did they get into gaming? Why did they start designing? What are they most excited about for the future? Alex loves getting to know people, and you'll love coming along for the ride.
…
continue reading
This podcast explores Storygame & Indie RPG design. We record 5 hours of gameplay & interview, both with the game developer, and then boil it down to a little over 30 minutes, presented in an wavplay format with sound effects and music. Best with headphones.
…
continue reading
Bruno Dias, Pedro Falcão and Gus Lanzetta are writers that work with video games and they wanna talk about them. This is a podcast about playing and making video games in Brazil, bringing a different point of view and cultural baggage to the international conversation about games. Also there's so much food talk, man.
…
continue reading
I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.
…
continue reading
The Game Development show for indie developers, Inside Indie Games’ explores what it is that inspires and motivates games developers make the games they do. Our community of independent games developers are among the brightest and best in UK games dev talent and, on this show, we're tapping into their expertise and experience, to find out how you can build your own successful games company. Learn from the experts what challenges, successes and opportunities are typical for independent games ...
…
continue reading
Falling Forward is a series of long-form, unedited conversations with creators, hosted by dan le sac. Guests include Game Developers, Musicians, Animators and more. Hosted on Acast. See acast.com/privacy for more information.
…
continue reading
They do the hard part of coming up with great video game ideas, so someone can make it. Daanish, Matt, Jeff, and Dan are veteran game developers with dozens of shipped games and decades of industry experience between them. Each week, they will conceive of, develop, and scrutinize the very best game ideas. New Episodes Every Tuesday. [email protected] @MakeThisPod Disclaimer: Dan Weiland and Matt Pierson are employees of Warner Brothers Entertainment Group ("WBE"), Daanis ...
…
continue reading
Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, and Ryan are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill level ...
…
continue reading
Welcome to the Gaming Blender Podcast, the Game Design podcast where hosts Matt and Scott combine random game genres and elements to create exciting hypothetical games every episode. Tune in to enjoy some truly unique games!
…
continue reading
Creative director, game designer, and author of The Game Development Strategy Guide Cheryl Platz hosts this engaging look behind the scenes at what it takes to make video games that transcend the test of time. In-depth conversations with industry veterans cover deep topics intended to get listeners thinking about how to pull the video game industry out of the doldrums and into a more sustainable, more playful future.
…
continue reading
The Gentleland® Show is a creative deep-dive into the worlds of game development, storytelling, and culture. Hosted by Jacky Martin, Sam Tang, and Edwin Dizer, this show brings together gaming enthusiasts, game developers, and industry experts to explore what it really takes to bring games to life! From indie gems to global trends, from dev logs to deep lore, this show is all about the heart of gaming culture.
…
continue reading
Kilo and Wigit talk about all things Bethesda, including news, lore, and our own experiences in game every week. We cover Bethesda's extensive catalog of games, collectibles, tabletop, and TV series. Find Wyrd Khaos Media on all social media platforms and join us every Friday morning wherever you get your podcasts!
…
continue reading
Lou Rosenfeld talks with a LOT of brilliant, interesting changemakers in the UX world and beyond. Subscribe to the Rosenfeld Media podcast for a bird's eye view into what shifts UX faces, and how individuals and teams can respond in ways that drive success.
…
continue reading
Candid conversations with game creators that dive deep into the art, craft, and process of making games.
…
continue reading
Tamara Knoss has played many roles in the video game industry: character animator, lead artist, UI artist, and now Senior Technical UI Designer - or, as she describes it, "UI/UX unicorn" thanks to the rarity of her combined skillsets navigating the "why" of user experiences and the "how" of executing high fidelity user interface art in game engines…
…
continue reading
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.…
…
continue reading

1
EP: A Year of UFO 50 - Epilogue: Final developer interview
2:11:35
2:11:35
در پخش در آینده
در پخش در آینده
لیست ها
پسندیدن
دوست داشته شد
2:11:35We're joined by (most of) the developers of UFO 50 - Derek Yu, Jon Perry, Eirik Suhrke, Tyriq Plummer, and Paul Hubans - to close out our series with a project-spanning discussion of their development process, how they're feeling a year out from launch, and so much more. Next week: Who knows?? Audio edited by Dylan Shumway Discussed in this episode…
…
continue reading

1
Jordan Weisman — From Battletech to Shadowrun: The Power of Curiosity and Collaboration (#93)
52:30
About this Episode This episode is a little different from the usual Think Like a Game Designer conversation. Instead of a freeform discussion, I came prepared with a curated list of questions to guide the conversation, giving us a structured look into Jordan’s creative process, his philosophies on innovation, and the lessons he’s learned over deca…
…
continue reading

1
What Makes a Game Wear Out Its Welcome? (Mailbag)
1:20:38
1:20:38
در پخش در آینده
در پخش در آینده
لیست ها
پسندیدن
دوست داشته شد
1:20:38That's right: it's another mailbag! Kirk, Jason, and Maddy talk about the criteria of a dad game, print vs web journalism, and when you know that a video game has outstayed its welcome. Plus: Kingdom Come Deliverance 2! One More Thing: Kirk: Kingdom Come: Deliverance II Maddy: High Potential Jason: Long Story Short (Netflix) LINKS: “May I Stand Uns…
…
continue reading
Fancy setting us a gaming challenge? Get in touch here! This week we come face to face with a challenge that might well be beyond us. Imagine Call of Duty multiplayer within a dating simulator yes we couldn't either. Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. Also please get in touch w…
…
continue reading
In episode 542 of 'Coffee with Butterscotch,' the brothers discuss their evolving game development strategies in response to market dynamics and industry trends. They explore the importance of creating smaller, more marketable indie games, the challenges of streaming game development, and the cultural shifts influencing gaming consumption. The conv…
…
continue reading
Is Design Doc a game design podcast? A saga about the challenges of making art for a living? A never-ending field trip? In episode 101 we talk about how Design Doc began, what it became, and what we hope it could become. Plus, dinosaurs! Episode mentions: Internet Shaquille video about short-form content - “I Posted a Short EVERY Day and THIS Happe…
…
continue reading
🎧 “Do Game Economies Matter?” A cozy dive into how value, trade, and care shape the worlds we play in. 🌐 Explore Gentleland Aegis: A gamified dashboard meets city-builder, built for game developers and those who want to become one. https://www.kickstarter.com/projects/gentleland/gentleland-a-city-builder-meets-real-world-game-dev-journey 📬 Let us k…
…
continue reading

1
Season: RPG - Play-by-email with Jeff Perkins
1:03:13
1:03:13
در پخش در آینده
در پخش در آینده
لیست ها
پسندیدن
دوست داشته شد
1:03:13In this episode of the RPG series, hosts Dirk Knemeyer and David Heron are joined by Jeff Perkins, creator and moderator of the long-running play-by-email game Tribe Net. Jeff shares the fascinating history of the game, how it evolved from its early Tribe Vibes roots to Tribe Net 3, and what makes this collaborative, strategy-driven experience so e…
…
continue reading
Hey All, Thank you for all reaching out and supporting the Level Design Kit. I have heard the cry for a better understanding of how to use these tools. I wanted to give a bit more of a deatiled break down so please enjoy. ------------------ Level Design Kit ----------------- Buy Here: https://bit.ly/4gYaJ9d Low Poly Shooter: https://fab.com/s/57803…
…
continue reading
Scott Zimmer’s career arc spans from dreaming big at Disney to reshaping design inside massive enterprises through acquisitions like Capital One (AdaptivePath) and Verizon (Moment Design)—and now, to scaling expert knowledge with AI through his startup, Tmpt.me. In this episode, Lou and Scott dig into what it takes to earn design a seat at the tabl…
…
continue reading

1
147: Digging Deep with The Roottrees are Dead
1:18:10
1:18:10
در پخش در آینده
در پخش در آینده
لیست ها
پسندیدن
دوست داشته شد
1:18:10Laura chats with Jeremy Johnston and Robin Ward about The Roottrees are Dead, their genealogy, murder-mystery, “static deduction” game. We discuss the development process of taking a jam prototype to full release, developing hints and systems that lead players to satisfying discoveries, and the taxonomy of games like The Roottrees are Dead and The …
…
continue reading
Let's talk 76! We finally got info on the upcoming December update, Burning Springs, and Wigit speaks in depth in his adventures in Ohio thus far! (Kilo apologizes in advance to the residents of Ohio --go Green!) We have sad news in regards to the beloved Skyrim Grandma, great news about Indiana Jones, and a slightly heated discussion regarding Mic…
…
continue reading

1
Did The Activision Purchase Ruin Xbox? (Mailbag)
1:15:28
1:15:28
در پخش در آینده
در پخش در آینده
لیست ها
پسندیدن
دوست داشته شد
1:15:28Did the $69 billion acquisition of Activision Blizzard ruin Xbox? How do you build a new studio while simultaneously making a video game? And what's up with the lack of gender representation in esports? Jason, Maddy, and Kirk open up the mailbag and take some of YOUR questions on all sorts of things. One More Thing: Kirk: The Lowdown (Hulu) Maddy: …
…
continue reading
In episode 541 of 'Coffee with Butterscotch,' the brothers break down the strategy behind Steam Daily Deals and how pricing choices ripple through sales, regions, and player engagement. They explore the psychology of discounts, the oddities of regional pricing, and wrap up with a listener question about ghosting in business. Support Crashlands 2! O…
…
continue reading
…
continue reading
…
continue reading
توسط Cheryl Platz
…
continue reading
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.…
…
continue reading

1
(Osie) Orbitag - Pickaxe Week 2025 Live Special
1:26:39
1:26:39
در پخش در آینده
در پخش در آینده
لیست ها
پسندیدن
دوست داشته شد
1:26:39This week we have a bumper LIVE! episode recorded during Pickaxe Week 2025. We are joined by special guest Osie who shares her idea for an alien crop circle game AND we delve into the depths of Room 404! Check out Osie over on Twitch. Got an idea for a game? Send us an email at [email protected] Learn more about your ad choices. Visit pod…
…
continue reading
Recorded at Metatopia 2024 Presented by Avonelle Wing and Nicholas Ambrose My first question when someone tells me they're self-publishing a game is "What are your goals?" Sometimes, the answer is "I just want to know someone out there is playing it." Often times, though, designers are knee-deep in designing their One True Game, have sunk countless…
…
continue reading
Hey All, We are blasting through Sept way quicker than I want haha, but I wanted to announce the plan of what I will be doing come October for Blocktober and hopefully I can hear what you are all thinking! join the Mailing List: https://bit.ly/4eNPm8X ---------------------------- Let's Design Books ----------------------- Ebook - https://bit.ly/39B…
…
continue reading

1
EA Goes Private And We Play Ghost of Yōtei
1:09:01
1:09:01
در پخش در آینده
در پخش در آینده
لیست ها
پسندیدن
دوست داشته شد
1:09:01Kirk, Jason, and Maddy convene to talk about the big news of the week — Electronic Arts going private as part of a $55 billion leveraged buyout — and what it could mean for the people involved. Then they talk about Ghost of Yotei, the latest PlayStation 5 exclusive and an open-world samurai game about exploring feudal Japan and killing ronin with a…
…
continue reading
In episode 540 of 'Coffee with Butterscotch,' the brothers dig into the messy art of indie game pricing, from Levelhead’s strange sales patterns to how discounts really move the needle. They share experiments with YouTube Shorts, what the engagement data says, and how community feedback loops into both development and marketing. It’s a conversation…
…
continue reading
Fancy setting us a gaming challenge? Get in touch here! This week it's time for a discussion on all thing EA and the recent buy out. After that's done and we have a shower it's time to create a new game. This week we go for a squad manager walking simulator. Quite the collection! Thanks for listening and please leave us a review and subscribe if yo…
…
continue reading

1
Bonus: Ernest Cline's Stinker (Part 2—the Movie!)
1:10:45
1:10:45
در پخش در آینده
در پخش در آینده
لیست ها
پسندیدن
دوست داشته شد
1:10:45We conclude our discussion of Ready Player One with an updated review of the movie. In pondering this mid movie, we leave no stone unturned... and no critically-acclaimed director forgiven. Come for the movie critique, stay for the poetry! Find part 1 of the discussion, Ernest Cline's Stinker (Part 1), here. Find our original review of the movie on…
…
continue reading

1
0368: Small Teams Turn Passion into Project Grail with Malte and Rufino
1:20:18
1:20:18
در پخش در آینده
در پخش در آینده
لیست ها
پسندیدن
دوست داشته شد
1:20:18https://www.project-grail.com/ https://www.linkedin.com/in/iammalte/ https://www.linkedin.com/in/ta-roy/ Malte and Roy to discuss their journey developing "Project Grail," a retro-inspired first-person shooter. The conversation covers their backgrounds in AAA studios, the influence of classic games like Doom and Wolfenstein, the challenges of balan…
…
continue reading

1
Season: RPG - Conversing with MJ Newman on the different RPG writing scenes, what are their experiences?
53:49
In this episode of RPG, hosts Dirk Knemeyer and David Heron sit down with writer and designer MJ Newman to dive into the many sides of RPG writing. Known for her work across different properties, MJ shares her experiences navigating the unique challenges of creating for both big corporations and small publishers. The conversation covers everything …
…
continue reading
This week we speak with accomplished engineering leader Caerie Houchins, who played a critical role in the initial global launch of VALORANT, the global smash tactical shooter from Riot Games. Caerie has now expanded her career from triple-A gaming to become a co-founder and Chief Technology Officer of an independent game studio, Wicked Fox Games, …
…
continue reading
What if your next big career move didn’t involve managing people—but managing impact? Catt Small joins Lou to unpack the rise of the staff designer: a role that's redefining what senior-level growth can look like for designers who want to lead without becoming managers.Catt shares insights from her forthcoming Rosenfeld book, The Staff Designer: Gr…
…
continue reading
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.…
…
continue reading
This week Wigit and Kilo dive into the neverending debate: which Fallout game is the best? We address rumors that Elder Scrolls 6 will release in 2027. There's a ton of ESO to talk about. One Starfield fan stumbled on an awesome find at his local thrift store. And we share one of the weirdest devices we've ever heard of used to play the original Do…
…
continue reading

1
Final Fantasy Tactics: It's Still Good
1:12:28
1:12:28
در پخش در آینده
در پخش در آینده
لیست ها
پسندیدن
دوست داشته شد
1:12:28Kirk, Maddy, and Jason are all playing the new remaster of Final Fantasy Tactics, which is widely considered to be one of the greatest games ever made. The gang talks about how the 1998 classic holds up today, the complexity of its systems, and all of the new features that Square Enix added for this version, like voice acting. Plus: Hades 2! One Mo…
…
continue reading
In this solo episode, I address three significant topics in the game development industry: backlash from social media posts following the assassination of conservative activist Charlie Kirk, the tragic death of Microsoft engineer Pratik Pandey linked to crunch culture, and the broader industry shakeout leading to significant job losses. The discuss…
…
continue reading

1
# [Ep539] Store Fees Are Crushing Indie Game Studios
1:00:50
1:00:50
در پخش در آینده
در پخش در آینده
لیست ها
پسندیدن
دوست داشته شد
1:00:50In episode 539 of 'Coffee with Butterscotch,' the brothers look into how platform fees and distribution monopolies shape the survival odds for indie studios. Alongside updates on Crashlands 2 and Levelhead, they answer listener questions about microtransactions and live service models before zooming out to the bigger question of how developers can …
…
continue reading