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محتوای ارائه شده توسط Joshua Blum. تمام محتوای پادکست شامل قسمت‌ها، گرافیک‌ها و توضیحات پادکست مستقیماً توسط Joshua Blum یا شریک پلتفرم پادکست آن‌ها آپلود و ارائه می‌شوند. اگر فکر می‌کنید شخصی بدون اجازه شما از اثر دارای حق نسخه‌برداری شما استفاده می‌کند، می‌توانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal
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The Thirteenth Hour Podcast #453: Remembering Old School Tomb Raider Animation

 
اشتراک گذاری
 

Manage episode 412659205 series 1006750
محتوای ارائه شده توسط Joshua Blum. تمام محتوای پادکست شامل قسمت‌ها، گرافیک‌ها و توضیحات پادکست مستقیماً توسط Joshua Blum یا شریک پلتفرم پادکست آن‌ها آپلود و ارائه می‌شوند. اگر فکر می‌کنید شخصی بدون اجازه شما از اثر دارای حق نسخه‌برداری شما استفاده می‌کند، می‌توانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal

The Thirteenth Hour Podcast #450: Remembering The Easy Exercise Plan and making a Thirteenth Hour Exercise Card Deck

https://archive.org/download/podcast-453/Podcast%20453.mp3

Lately, I have been making animations for the Logan prison cell workout I talked in episode 450:

Logan workout animations 1

While making them, I thought back to the first time I tried to do something similar, when making animations for the first game I tried to make, a Tomb Raider prequel of sort featuring a young adult Lara Croft going on her first big adventure, looking for her kidnapped mentor and a unicorn. I spent hours on the running animation alone, figuring it was the most important part, though what I didn’t realize at the time was 1.) more frames does not make for a smoother experience, as it just increases the chance of the the frames will get stuck or not load, and 2.) hand drawn animations scanned into a computer will never be as precise as something entirely digital. But at the time, I had no idea, so hand drew the frames and used tracing paper to transfer it from frame to frame:

img_4714img_4715img_4717img_4716img_4718img_4719

Thanks for listening!

∞∞∞∞∞∞∞∞

9c855cfe-2bcf-4f9b-9681-898d80b49e9a

Check out the growing line of Thirteenth Hour toys and other products on the Thirteenth Hour Studio Etsy store (https://www.etsy.com/shop/ThirteenthHourStudio). There are a number of custom figures from retro films being sold for charity that available there as well. For example, the hunter action figure from A Shadow in the Moonlight is now done and available on Etsy!

There is also a growing collection of Thirteenth Hour stickers on The Thirteenth Hour Studio store on Redbubble!

redbubble

Check out this collaboration with past show guest Jeff Finley on handpan:

Follow along on Spotify! There is also a growing extended Thirteenth Hour playlist on Spotify with a growing number of retro 80s songs.

Check it out!

As always, thanks for listening!

∞∞∞∞∞∞∞∞

  continue reading

28 قسمت

Artwork
iconاشتراک گذاری
 
Manage episode 412659205 series 1006750
محتوای ارائه شده توسط Joshua Blum. تمام محتوای پادکست شامل قسمت‌ها، گرافیک‌ها و توضیحات پادکست مستقیماً توسط Joshua Blum یا شریک پلتفرم پادکست آن‌ها آپلود و ارائه می‌شوند. اگر فکر می‌کنید شخصی بدون اجازه شما از اثر دارای حق نسخه‌برداری شما استفاده می‌کند، می‌توانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal

The Thirteenth Hour Podcast #450: Remembering The Easy Exercise Plan and making a Thirteenth Hour Exercise Card Deck

https://archive.org/download/podcast-453/Podcast%20453.mp3

Lately, I have been making animations for the Logan prison cell workout I talked in episode 450:

Logan workout animations 1

While making them, I thought back to the first time I tried to do something similar, when making animations for the first game I tried to make, a Tomb Raider prequel of sort featuring a young adult Lara Croft going on her first big adventure, looking for her kidnapped mentor and a unicorn. I spent hours on the running animation alone, figuring it was the most important part, though what I didn’t realize at the time was 1.) more frames does not make for a smoother experience, as it just increases the chance of the the frames will get stuck or not load, and 2.) hand drawn animations scanned into a computer will never be as precise as something entirely digital. But at the time, I had no idea, so hand drew the frames and used tracing paper to transfer it from frame to frame:

img_4714img_4715img_4717img_4716img_4718img_4719

Thanks for listening!

∞∞∞∞∞∞∞∞

9c855cfe-2bcf-4f9b-9681-898d80b49e9a

Check out the growing line of Thirteenth Hour toys and other products on the Thirteenth Hour Studio Etsy store (https://www.etsy.com/shop/ThirteenthHourStudio). There are a number of custom figures from retro films being sold for charity that available there as well. For example, the hunter action figure from A Shadow in the Moonlight is now done and available on Etsy!

There is also a growing collection of Thirteenth Hour stickers on The Thirteenth Hour Studio store on Redbubble!

redbubble

Check out this collaboration with past show guest Jeff Finley on handpan:

Follow along on Spotify! There is also a growing extended Thirteenth Hour playlist on Spotify with a growing number of retro 80s songs.

Check it out!

As always, thanks for listening!

∞∞∞∞∞∞∞∞

  continue reading

28 قسمت

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