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محتوای ارائه شده توسط Software Engineering Daily. تمام محتوای پادکست شامل قسمت‌ها، گرافیک‌ها و توضیحات پادکست مستقیماً توسط Software Engineering Daily یا شریک پلتفرم پادکست آن‌ها آپلود و ارائه می‌شوند. اگر فکر می‌کنید شخصی بدون اجازه شما از اثر دارای حق نسخه‌برداری شما استفاده می‌کند، می‌توانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal
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Portal 64 with James Lambert

42:45
 
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Manage episode 402324398 series 2455731
محتوای ارائه شده توسط Software Engineering Daily. تمام محتوای پادکست شامل قسمت‌ها، گرافیک‌ها و توضیحات پادکست مستقیماً توسط Software Engineering Daily یا شریک پلتفرم پادکست آن‌ها آپلود و ارائه می‌شوند. اگر فکر می‌کنید شخصی بدون اجازه شما از اثر دارای حق نسخه‌برداری شما استفاده می‌کند، می‌توانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal

Portal is a 2007 game developed by Valve, where the player encounters puzzles that must be solved using the "portal gun", a device that can create inter-spatial portals between surfaces.

Portal 64 is an open-source re-write of Portal that can be run on original Nintendo 64 hardware. The game was developed by James Lambert and gained enormous praise as a technical and creative achievement. The project was ended in 2024 at the request of Valve.

James joins the show to talk about the process of developing an N64 games, the toolchain for building Portal 64, its physics engine, the design of the N64 cartridge, and much more. Be sure to check out James' YouTube channel to see his work and get updates about his future projects.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Please click here to see the transcript of this episode.

Watch the video episode here

Sponsorship inquiries: [email protected]

  continue reading

2142 قسمت

Artwork

Portal 64 with James Lambert

Software Engineering Daily

37 subscribers

published

iconاشتراک گذاری
 
Manage episode 402324398 series 2455731
محتوای ارائه شده توسط Software Engineering Daily. تمام محتوای پادکست شامل قسمت‌ها، گرافیک‌ها و توضیحات پادکست مستقیماً توسط Software Engineering Daily یا شریک پلتفرم پادکست آن‌ها آپلود و ارائه می‌شوند. اگر فکر می‌کنید شخصی بدون اجازه شما از اثر دارای حق نسخه‌برداری شما استفاده می‌کند، می‌توانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal

Portal is a 2007 game developed by Valve, where the player encounters puzzles that must be solved using the "portal gun", a device that can create inter-spatial portals between surfaces.

Portal 64 is an open-source re-write of Portal that can be run on original Nintendo 64 hardware. The game was developed by James Lambert and gained enormous praise as a technical and creative achievement. The project was ended in 2024 at the request of Valve.

James joins the show to talk about the process of developing an N64 games, the toolchain for building Portal 64, its physics engine, the design of the N64 cartridge, and much more. Be sure to check out James' YouTube channel to see his work and get updates about his future projects.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Please click here to see the transcript of this episode.

Watch the video episode here

Sponsorship inquiries: [email protected]

  continue reading

2142 قسمت

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