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محتوای ارائه شده توسط Software Engineering Daily. تمام محتوای پادکست شامل قسمت‌ها، گرافیک‌ها و توضیحات پادکست مستقیماً توسط Software Engineering Daily یا شریک پلتفرم پادکست آن‌ها آپلود و ارائه می‌شوند. اگر فکر می‌کنید شخصی بدون اجازه شما از اثر دارای حق نسخه‌برداری شما استفاده می‌کند، می‌توانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal
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NVIDIA and the Future of 3D Development with Aaron Luk

40:06
 
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Manage episode 401092577 series 2455731
محتوای ارائه شده توسط Software Engineering Daily. تمام محتوای پادکست شامل قسمت‌ها، گرافیک‌ها و توضیحات پادکست مستقیماً توسط Software Engineering Daily یا شریک پلتفرم پادکست آن‌ها آپلود و ارائه می‌شوند. اگر فکر می‌کنید شخصی بدون اجازه شما از اثر دارای حق نسخه‌برداری شما استفاده می‌کند، می‌توانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal

Producing 3D films, games and simulations is a complex process, often involving multiple teams and tools. At Pixar, pipeline engineers needed to write lots of glue code to integrate different workflows and file formats, which was a big challenge, and led them to create the Universal Scene Description, or OpenUSD. OpenUSD implements abstract data models for producing 3D worlds, and is now an open-source project.

Making full use of OpenUSD required a software framework. This motivated NVIDIA to create Omniverse, which is a modular development platform that enables individuals and teams to develop OpenUSD-based 3D workflows and applications.

Aaron Luk is the Director of Product Management for Omniverse, and was previously a software engineer at Pixar where he helped create OpenUSD. Aaron joins the show to talk about the origins of the technology, how it works, digital twins, industry impacts, and more.

Sean's been an academic, startup founder, and Googler. He has published works covering a wide range of topics from information visualization to quantum computing. Currently, Sean is Head of Marketing and Developer Relations at Skyflow and host of the podcast Partially Redacted, a podcast about privacy and security engineering. You can connect with Sean on Twitter @seanfalconer .

Please click here to see the transcript of this episode.

Watch the video episode here

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

  continue reading

2112 قسمت

Artwork
iconاشتراک گذاری
 
Manage episode 401092577 series 2455731
محتوای ارائه شده توسط Software Engineering Daily. تمام محتوای پادکست شامل قسمت‌ها، گرافیک‌ها و توضیحات پادکست مستقیماً توسط Software Engineering Daily یا شریک پلتفرم پادکست آن‌ها آپلود و ارائه می‌شوند. اگر فکر می‌کنید شخصی بدون اجازه شما از اثر دارای حق نسخه‌برداری شما استفاده می‌کند، می‌توانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal

Producing 3D films, games and simulations is a complex process, often involving multiple teams and tools. At Pixar, pipeline engineers needed to write lots of glue code to integrate different workflows and file formats, which was a big challenge, and led them to create the Universal Scene Description, or OpenUSD. OpenUSD implements abstract data models for producing 3D worlds, and is now an open-source project.

Making full use of OpenUSD required a software framework. This motivated NVIDIA to create Omniverse, which is a modular development platform that enables individuals and teams to develop OpenUSD-based 3D workflows and applications.

Aaron Luk is the Director of Product Management for Omniverse, and was previously a software engineer at Pixar where he helped create OpenUSD. Aaron joins the show to talk about the origins of the technology, how it works, digital twins, industry impacts, and more.

Sean's been an academic, startup founder, and Googler. He has published works covering a wide range of topics from information visualization to quantum computing. Currently, Sean is Head of Marketing and Developer Relations at Skyflow and host of the podcast Partially Redacted, a podcast about privacy and security engineering. You can connect with Sean on Twitter @seanfalconer .

Please click here to see the transcript of this episode.

Watch the video episode here

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

  continue reading

2112 قسمت

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