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Factorio with Michal Kovařík
Manage episode 448907534 series 2455731
Factorio is a construction and management simulation game focused on resource-gathering with real-time strategy and survival elements. The player survives by locating and harvesting resources to craft various tools and machines, which in turn create more advanced materials that allow for the progression to more sophisticated technologies.
The game was released in 2020 and has been hailed as a manufacturing masterpiece. Factorio’s Space Age expansion just released so we took the opportunity to speak with Michal Kovařík, also known as kovarex, who is the Founder and Director of Wube Software which developed Factorio. Michal joins the show with Joe Nash to talk about the origins of the game, the new expansion, and everything in between.
Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.
Please click here to see the transcript of this episode.
Sponsorship inquiries: sponsor@softwareengineeringdaily.com
2107 قسمت
Manage episode 448907534 series 2455731
Factorio is a construction and management simulation game focused on resource-gathering with real-time strategy and survival elements. The player survives by locating and harvesting resources to craft various tools and machines, which in turn create more advanced materials that allow for the progression to more sophisticated technologies.
The game was released in 2020 and has been hailed as a manufacturing masterpiece. Factorio’s Space Age expansion just released so we took the opportunity to speak with Michal Kovařík, also known as kovarex, who is the Founder and Director of Wube Software which developed Factorio. Michal joins the show with Joe Nash to talk about the origins of the game, the new expansion, and everything in between.
Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.
Please click here to see the transcript of this episode.
Sponsorship inquiries: sponsor@softwareengineeringdaily.com
2107 قسمت
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