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محتوای ارائه شده توسط Ross Payton. تمام محتوای پادکست شامل قسمتها، گرافیکها و توضیحات پادکست مستقیماً توسط Ross Payton یا شریک پلتفرم پادکست آنها آپلود و ارائه میشوند. اگر فکر میکنید شخصی بدون اجازه شما از اثر دارای حق نسخهبرداری شما استفاده میکند، میتوانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal
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<div class="span index">1</div> <span><a class="" data-remote="true" data-type="html" href="/series/via-podcast-3642589">Via Podcast</a></span>


Whether you’re just beginning to explore the Western United States or you’ve been living here since the day you were born, the Via Podcast will introduce you to new and unique adventures that will change your perspective. Hosts Mitti Hicks and Michelle Donati bring their travel expertise to interviews with some of the West’s most fascinating experts, residents, and adventurers. In each episode, you will discover deep conversations in the hopes of igniting a new interest—foraging anyone?—or planting the seeds of a new-to-you road trip. You might even learn something about a place you’ve explored dozens of times before.
What RPGs can learn from Board Games – Episode 196
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محتوای ارائه شده توسط Ross Payton. تمام محتوای پادکست شامل قسمتها، گرافیکها و توضیحات پادکست مستقیماً توسط Ross Payton یا شریک پلتفرم پادکست آنها آپلود و ارائه میشوند. اگر فکر میکنید شخصی بدون اجازه شما از اثر دارای حق نسخهبرداری شما استفاده میکند، میتوانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal
In this episode, James Wallis, co-host of Ludonarrative Dissidents podcast and author of “Everybody Wins: Four Decades of the Greatest Board Games Ever Made,” and I talk about what RPG designers can learn from board games. We talked about the history and influence of board games, the challenges of playtesting
…
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Manage episode 361327639 series 1851405
محتوای ارائه شده توسط Ross Payton. تمام محتوای پادکست شامل قسمتها، گرافیکها و توضیحات پادکست مستقیماً توسط Ross Payton یا شریک پلتفرم پادکست آنها آپلود و ارائه میشوند. اگر فکر میکنید شخصی بدون اجازه شما از اثر دارای حق نسخهبرداری شما استفاده میکند، میتوانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal
In this episode, James Wallis, co-host of Ludonarrative Dissidents podcast and author of “Everybody Wins: Four Decades of the Greatest Board Games Ever Made,” and I talk about what RPG designers can learn from board games. We talked about the history and influence of board games, the challenges of playtesting
…
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1 Darktek for Dark Conspiracy and Warrens of the Ratmen – RPPR After Hours Revised 1:25:39
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In this episode, we review Darktek, a supplement for Dark Conspiracy filled with odd gear choices, and Warrens of the Ratmen, a 3E supplement about ratmen and their warrens. We also talk about the Superbowl and 50 Shades of Grey. This episode was originally posted in March 2015 so enjoy this blast from the past! News: You can now gift memberships to the RPPR Patreon! Share RPPR with your gaming friends!…

1 Ravenloft Darklords and the Manther: After Hours Episode 2 Revised 1:10:02
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We’re celebrating 10 years of the RPPR Patreon by releasing the first year of the After Hours podcast on the public feed! You can listen to the very first episode of After Hours here on the main feed but until now, this episode has been Patreon exclusive. We’re looking at Ravenloft’s supplement on Darklords in this episode. Find out what a Manther is and his tragic backstory. Join Caleb, David, Tom, Aaron, and I as we plunge into the mists of Ravenloft. If you back the RPPR Patreon at the $2 level, you get access to TEN YEARS of After Hours podcast episodes , plus artwork and more. If you back at the $5 level or higher, you get bonus scenarios and a lot more!…

1 Scheduling Snafu: Galvanized Square Steel and Dahir Insaat 1:30:52
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Have you heard of galvanized square steel, the Munger dorms or Dahir Insaat? Bridget, Caleb, Fae, and I explore weird architectural stories and videos on the Internet. This is a preview of Scheduling Snafu, a new series on the RPPR Patreon , where the RPPR cast discusses weird stuff we find on the Internet. This episode has been mirrored on Youtube so you can watch it and see what we saw during the recording . All of the episodes have video and can be watched on the Patreon.…
Red Markets is back! Caleb has spent over a year playtesting and revising Red Markets, improving negotiation, combat, and other core mechanics for the game. He’ll be posting an open beta of the game on the Hebanon Games Patreon so you can download and play it yourself. We talk about the process of updating a game’s rules and I give an update on my next RPG, now titled Labyrinth Signal. Follow Hebanon Games on DrivethruRPG and Itch.io .…
Do you struggle with writing RPG scenarios for your home group quickly? I’ve been writing scenarios for the RPPR Patreon so I’ve had to learn how to get a good scenario out without spending a lot of time on it. I’ve figured out a few tips that can help you. This episode is on Youtube with visuals to go along with the narration. News : I am writing scenarios for the RPPR Patreon – check out the modern horror scenario After You Die, Tell God He’s Next and the Mausritter scenario Gunpla Island. The RPPR Youtube Channel has a lot of original content, including: Let’s Play of Still Wakes the Deep Watch the Pin Quest 2024 video…
I interviewed the CEO of Free League Publishing, Tomas Härenstam at Gencon this year. We talk about Free League’s approach to creating games, current trends in RPG design, and their upcoming second edition of the Alien RPG. Learn more about Free League Publishing on their website.
I caught up with Gareth Hanrahan at Gencon this year to talk about the Borellus Connection, a new campaign for Fall of Delta Green. Find out the secrets behind this globe hopping 1960s campaign! This interview has been mirrored on Youtube.
Do you have questions on actual play podcasts? Talk to Ross Payton (RPPR), Caleb Stokes ( Dead Channels ), Rob Stith, ( Orpheus Protocol ) and Ethan Cordray ( Technical Difficulties ) for all the answers you want! We talk about creating shows, running them, editing, marketing, and many other topics related to running an AP podcast. We recorded this panel at Gencon 2024. Enjoy!…
This episode is also on Youtube with original video of Gencon 2024. Check it out! We’re back from Gencon 2024! We recorded panels, played and bought new games, and a lot more. Caleb won a Gold Ennie for God’s Teeth! I wanted to get out a quick summary of Gencon to let you all know the highlights. Find out what panels and events we recorded and some of the new trends in tabletop gaming. Of course, we’ll have a more detailed breakdown of Gencon coming soon, but I wanted to get this out as quickly as possible. If you enjoy RPPR, be sure to support our Patreon and get exclusive bonus podcasts, artwork, scenarios, and more!…
Art for tabletop RPGS is not technically necessary but it does help. Chris and I discuss the role of art in RPGs and review Art by Nohr, a book by Mork Borg co-creator, Johan Nohr. We’re experimenting with video with this episode, so subscribe to us on Youtube for Gencon coverage and more! Check out Chris’ Youtube channel where he discusses video game history and more. We’re doing a collab video so stay tuned for that. Buy Art by Nohr…

1 RPPR Game Designer Workshop: Labyrinths of Lost Futures and the Modern Megadungeon – Concept 44:54
I have begun working on a new role playing game. It is called Labyrinths of Lost Futures, a modern day dungeon crawling hauntological fantasy. Delve into weird ruins with an enchanted gun and cellphone. Fight cryptids in a haunted trailer park. Escape a time loop based on a person’s childhood

1 Ludonarrative Dissidents Season 3 preview: Hole in the Sky – Dungeon Crawl Classics 1:17:48
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The Kickstarter for season 3 of the Ludonarrative Dissidents podcast is now live! Back it today to help us fund another full season of this podcast. The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a strange task. They are to follow

1 Mega Dungeon Meandering – Episode 1 – Stonehell – Surface Level 1:03:24
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Mega Dungeon Meandering is a deep dive into one of the best reviewed mega dungeons of all time, Stonehell: Stonehell Dungeon is a classic-style mega dungeon, filled with enough monsters, traps, weirdness, and treasure to keep you gaming for a long, long time. Explore over 700 rooms, encounter more than…

1 Delta Green Impossible Landscapes Campaign Post Mortem – Part 2 – Episode 201 1:19:17
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We conclude the post mortem discussion of Impossible Landscapes, after the interruption from the previous episode. We now have a campaign index page, so you can easily find al of the episodes and other relevant bits for the campaign. Maddy as Ryan West, paramedic Thad as Marley Madelyn, FBI agent

1 Delta Green Impossible Landscapes Campaign Post Mortem – Part 1 – Episode 200 1:13:06
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Our actual play run of the surreal horror campaign, Impossible Landscapes, is now done. The cast and I discuss the characters, plot, and more! Find out the secrets behind the campaign and my advice for running this challenging but rewarding campaign. Maddy as Ryan West, paramedic Thad as Marley Madelyn,…
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1 The Mixed Six – Back at it Again 1:37:22
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We’re back for another episode! I found a bottle of Blanton’s bourbon and to celebrate my discovery, we recorded a new episode. Spencer even has a new food rating system! Back The Night Clerk zine! A modern horror RPG scenario from Ross Payton! We’re talking about a wide range of
The Flash is a spectacularly bad movie. Caleb, Spencer, and I got together to discuss exactly WHY it was so bad. I was part of a podcast called The Mixed Six for nearly 6 years. I had a blast making it and I’m proud of the episodes we made. It
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1 Architectural Horror and the Night Clerk Zine – Episode 199 1:08:18
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Architectural horror is a subgenre of intention. Novels like House of Leaves, movies like The Shining, the Saw series, and games like Control can all be called architectural horror, but what does that mean? Rob Stith of the Orpheus Protocol and I talk about the genre and my new scenario,
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1 Game Designer Workshop: The Night Clerk Zine – System-less Scenarios with Caleb Stokes 1:00:24
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A system-less RPG scenario is designed to be able to run in any system for a particular genre. Writing one is just as challenging as writing one for a single system. I’m launching a crowdfunding campaign on Backerkit for The Night Clerk, a system-less modern horror scenario, as a zine.
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1 D20 Swinginess and Combat – Episode 198 1:22:36
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Many RPGs use d20s for resolving combat, like D&D, 13th Age, and Lancer. Caleb and I have been playing a lot of d20 games recently and we wanted to talk about the nature of d20 combat. It’s a very swingy system, where every combatant can miss in a single round,
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1 Fate Core: Cointract Island – Post Mortem 1:06:26
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We ran a Fate Core campaign called Cointract Island on RPPR Actual Play. Over 16 episodes, a trio of heroes explored an island overrun with genetically engineered and cybernetically enhanced creatures. In this post mortem, Bridget, Fae, Lydia, and I discuss the campaign’s themes, the Fate system, and crypto bro…
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1 Game Designer Workshop: Termination Shock and Crowdfunding with Greg Stolze 1:13:37
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I talked with Greg Stolze, author of Reign, Termination Shock, co-author of Unknown Armies, and writer on many other books (and my co-host on Ludonarrative Dissidents podcast) about his new Kickstarter for Ships, a supplement for Termination Shock. We talked about the core mechanics for Termination Shock, game design, and…
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1 Recommendizer: Delta Green 1:06:53
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Delta Green is a popular horror RPG but it can be hard to understand how to get its tone or its procedural elements. Caleb, Jason, and I discuss some media to look at when trying to ‘get’ the Delta Green vibe. This is a preview episode of our new series
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1 Game Designer Workshop: The Obscenity of Books 1:04:32
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Caleb is back discussing his progress on Red Markets. After a recent gaming retreat, Caleb developed a theory he wanted to discuss in this episode, about the obscene and the scene. The scene represents the public, socially acceptable aspects of a given object or activity. The obscene refers to the
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1 What RPGs can learn from Board Games – Episode 196 1:18:30
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In this episode, James Wallis, co-host of Ludonarrative Dissidents podcast and author of “Everybody Wins: Four Decades of the Greatest Board Games Ever Made,” and I talk about what RPG designers can learn from board games. We talked about the history and influence of board games, the challenges of playtesting…
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Role Playing Public Radio

1 OMG the OGL Situation?! – Episode 195 1:11:23
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Wizards of the Coast has stepped on a series of rakes with a series of proposed changes to the Open Gaming License (OGL). What is the OGL and why is WOTC is trying to destroy a popular thing in the industry? Caleb and I discuss what’s going on and what
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1 Game Designer Workshop: Should We 2E? 1:00:06
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Caleb and I discuss the possibility of creating a second edition of Red Markets and Base Raiders. It’s a major task, so examining the pros and cons is a necessary first step. Updating the mechanics, revising the lore, and improving the information design are all big challenges, not to mention
We’re back for one more round with Synnibarr 3ED. Caleb, Thad, Baz, and I dive into the GM (or Fate in the parlance of Synnibarr). We’re all guests in Raven’s house, so find out what his wisdom for running a RPG is. What is the ADDA model? Why are there
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1 Episode 194: Game Design in Horror Movies 1:24:17
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News: There’s a horror video marathon on the RPPR Patreon Discord on Sunday October 30, starting at 3 pm CDT! Sign up for the RPPR Newsletter and get a FREE Monster PDF! Synopsis: After watching the first 7 Saw movies in the last week, I realized that game design comes
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Making a player character for Synnibarr Third Edition is perhaps the most challenging part of the game. Baz, Noah, Thad, and I attempt to make a group of characters for the game and discover that do not perceive reality in the same way that Raven McCracken does. We do learn
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1 Episode 193: Designing Monsters for RPGs with Greg Stolze and Caleb Stokes 1:05:05
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Designing new monsters for your RPG is a time honored tradition for most GMs. I got Greg Stolze and Caleb Stokes to talk about their approaches to creating new creatures for games. Is the monster a metaphor or just a weird new enemy to fight? Get some tips on becoming
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The Worldship is back! There’s a new edition of the Synibarr and we’re diving into it. I got a full round table of RPPR regulars to explore the Ultimate Adventurer’s Guide. Baz, Caleb, Noah, and Thad and I found so many different things, it’s hard to keep track of them
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1 Game Designer Workshop: Jeff Barber and Caleb Stokes on RPG Design and Publishing in the Post-Pandemic World 1:15:43
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Like so many other things, game design has changed in the post-pandemic world. Jeff Barber, author of Blue Planet, and Caleb Stokes, author of Red Markets, and I talk about work and the industry. Jeff’s been hard at work on Blue Planet: Recontact and Caleb talks more about Fae’s Anatomy
The Consumer Aesthetics Research Institute (CARI) is an amazing website that categorizes popular aesthetic trends from the last 70 years in pop culture. Baz, Thad, and I browsed through the categories and used them to come up with ideas for new RPGs, campaigns for existing RPGs, D&D source books, and…
The Multiverse is back! Films and TV shows featuring the concept of a multiverse are more popular than ever, even though they are old hat in tabletop RPGs. Special guest Patrick from RPX and Tech Diff podcasts and I talk about ways you can implement a multiverse in your RPG
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1 Ludonarrative Dissidents Season 2 Episode 0: Card Mechanics in RPGs 1:25:24
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Many RPGs use cards in their mechanics, from playing cards to Tarot to custom decks of cards. We discuss some of these games, the types of mechanics we’ve seen and the history of card-based games. If you enjoy this episode, back our Kickstarter for Season 2 of Ludonarrative Dissidents. This
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1 Episode 191: The Terminator RPG and Licensed Games 1:18:13
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The Terminator RPG was released as a PDF recently. A special guest, Jacqueline Bryk and I went through the game. It contains a lot of rules, including a dense system for hacking, something I hadn’t seen since Shadowrun and Cyberpunk. What makes a licensed game good or bad? We talk
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1 Episode 190: Outcasts in RPGs 1:06:47
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News: The RPPR Patreon just finished a six part podcast series on the mega dungeon Castle Greyhawk. It’s a very funny and weird module and we had a lot of reviewing combing through it. Patrons at the $10 level and higher can get one on one RPG design/advice consultations in
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1 After Hours: AD&D WG7 Castle Greyhawk – Part 1 1:25:32
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Castle Greyhawk (module WG7) might be the worst official D&D module of all time. A massive dungeon of 12 levels, each written by a different author, sounds like a great hack and slash module, but Castle Greyhawk has a twist. It’s supposed to be…funny. Puns, pop culture references and other
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1 Episode 189: Plundering the Public Domain 1:22:16
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The public domain expanded this year and Caleb and I dive into it to find gameable material. Anyone can use these books, images, or music, for whatever project they can imagine. I found a list of characters from pulp fiction magazines with such interesting heroes like the vigilante Crimson Clown,
Quake 1 is an incredibly influential video game, not just to other video games, but to tabletop RPGs as well. We played Slipgate: Chokepoint recently. Now that we’ve re-played Quake 1 and a RPG inspired by it, Chris and I discuss the thematic and mechanical differences in translating pixels to
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1 Episode-188: The Blind Eyes – A Blades in the Dark campaign post-mortem 1:03:14
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A new crew of smugglers start taking jobs in Duskvol. They call themselves the Blind Eyes and specialize in the weird and the occult. As the gang grows in power, they learn of an invisible war for control over the city between supernatural beings and ruthless factions and an incredibly
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1 Pixel 2 Paper: Quake 1 Part 1 – Retrospective 1:18:04
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My friend Chris (the voice of Ab3 in our early radio plays and a cool guy on Twitter) had an idea for a new series on RPPR. Tabletop RPGs have influenced video games since their creation. Video games have influenced tabletop RPGs for a while as well. In Pixel 2
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1 Episode 187: Red Markets – Cooper County War campaign post-mortem 1:29:25
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A cluster of enclaves in Missouri faces annihilation at the hands of a massive horde of the undead. Their only hope is to prepare for war, a job for their preeminent taker crew, the D4s. The crew uses an armored vehicle to take the largest scores of valuable goods they
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1 RPPR After Hours Bonus Episode: The Created 1:13:53
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News: Check out Cody’s Kickstarter, Lose Your Own Paradise, a multiple choice adventure novel! Cody’s back and we’re examining an interesting Ravenloft scenario, The Created. It’s about an evil puppet trying to murder all the adults in a village. Only a group of heroic adventurers can stop it! Cody and…
Sponsor: Check out the Chew RPG Kickstarter! After running a two part game with the new Forged in the Dark RPG, Chew, I wanted to talk to Pete Petrusha about the game. I liked how Chew ran differently than Blades as it focuses on investigating crimes instead of pulling off
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1 Episode 186: Wiretapping and Labor Organizing – Scenario Workshop 1:27:25
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News: Please fill out the RPPR Survey so I can improve the quality of the RPPR Patreon. Thanks! Synopsis: Thad and I both have ideas for scenarios. I got an idea for an investigative scenario (probably Delta Green) after I watched a series called Fear City. It focuses on the
NOTE: This is a preview of our most recent After Hours episode. If you want to listen to the full episode, subscribe to the RPPR Patreon for only $2 a month! There’s one Palladium RPG we’ve barely mentioned and it’s now time to dissect it. Ninjas and Superspies is a
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1 Episode 185: Long Term Gaming Groups 1:02:19
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News: We’re remastering classic actual play episodes of RPPR! If you want to listen to Lady Gaga 2.0 with improved audio quality, download the episode here. If you want to pick which classic episodes are edited, back the RPPR Patreon before September 6. We’re running a special offer and I’ll
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1 After Hours: Judge’s Guild: Inferno – Part 1 1:10:43
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We have another preview episode of After Hours from the RPPR Patreon! If you enjoy this episode, consider backing us to help support this podcast. Episodes 70 ,71, and 72 continue our descent into Inferno. Synopsis: We’re going to Hell! Judge’s Guild put out a module called Inferno in 1980,
News: Check out Arkham Cold Cases on the RPPR Patreon! Episode 4 features Caleb as a guest and it’s quite hilarious. Listen to a sample here. We’ve also picked a regular time for livestreams on the RPPR Patreon Discord – 6 pm CST on Sundays. Come hang out with us
Caleb and I sat down to talk about his new project, Fae’s Anatomy. It parodies the stories found in procedural medical dramas. Think General Hospital, Grey’s Anatomy, M.A.S.H, or House. Only insane, because who needs realism? It mixes over the top melodrama role playing with cooperative puzzle solving. Caleb talks…
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Role Playing Public Radio

1 Ludonarrative Dissidents: Apocalypse World – Episode 0 1:20:04
1:20:04
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دوست داشته شد1:20:04
Ludonarrative Dissidents is a new podcast series from Ross Payton, Greg Stolze, and James Wallis. Check out the Kickstarter to help fund this project and get unique rewards! In each episode, we plan to focus on a particular RPG, looking at its mechanics, setting, and everything else to see what
Jeff Barber recently spoke to me about his new project, Blue Planet Recontact. It’s the new, updated, definitive edition of the classic science fiction roleplaying game set on the wild, frontier waterworld of Poseidon. Blue Planet is a compelling RPG journey into humanity’s precarious future on a distant waterworld where…
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Role Playing Public Radio

1 RPPR Episode 183: Delta Green Impossible Landscapes and Dead Channels 1:05:44
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دوست داشته شد1:05:44
The first full Delta Green campaign, Impossible Landscapes, is finally out. I’ve long awaited this book, as I have been fascinated with Carcosa and surreal horror since I first read Night Floors years ago. I caught up with Dennis Detwiller and Shane Ivey of Arc Dream Publishing to learn more
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Role Playing Public Radio

1 RPPR Episode 182: One Page Games 1:03:52
1:03:52
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دوست داشته شد1:03:52
News: RPPR episodes are going to be a bit slower because I want to ensure quality episodes. We should have some game designer workshops this year because Caleb and I are both working on various projects. Our weekly livestreams (every Sunday!) on the RPPR Patreon Discord are going strong with
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Role Playing Public Radio

1 RPPR Episode 181: Now 5e Compatible! (Or not) 1:13:32
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دوست داشته شد1:13:32
News: Be sure to check out Good Brew Bad View’s episode with Caleb as a guest! Also, Maddy is streaming speedruns of Hades on Twitch. Synopsis: It seems a lot of tabletop RPG Kickstarters are 5E D&D compatible settings or standalone games based on established franchises. Hellboy, Stargate, and Middle…
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Role Playing Public Radio

1 RPPR After Hours: The Road to Rio and Terry the Mutazoid 1:33:31
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دوست داشته شد1:33:31
In this episode, we talk about potential games to make about Rio Olympics, plus part 2 of the Future King review, a review of Glory Hole Dwarven Mine from Judge’s Guild, and Tom brings in Mutazoids. We create a PC, Terry. Song: IBM Lotus Night by Lindsheaven Virtual Plaza If
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Role Playing Public Radio

1 RPPR Episode 180: Deep Red and Interpreting Clues 1:05:21
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دوست داشته شد1:05:21
News: Check out the schedule for our schedule for livestreaming on the RPPR Patreon Discord! Also, we’ve been posting some banger episodes on the Mixed Six, so don’t forget to check that out if you haven’t already! Synopsis: Caleb and I have recently watched the classic Argento film, Deep Red,
Caleb has restarted work on Slingstone, his superhero-slaying RPG. We have some playtests of the first version of Slingstone on RPPR B-Sides volume 5 if you want to hear that. I have an idea for a zine system-free version of Night Clerk, one of our more popular AP episodes. We
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Player FM در سراسر وب را برای یافتن پادکست های با کیفیت اسکن می کند تا همین الان لذت ببرید. این بهترین برنامه ی پادکست است که در اندروید، آیفون و وب کار می کند. ثبت نام کنید تا اشتراک های شما در بین دستگاه های مختلف همگام سازی شود.