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محتوای ارائه شده توسط David Spira & Peih-Gee Law, David Spira, and Peih-Gee Law. تمام محتوای پادکست شامل قسمت‌ها، گرافیک‌ها و توضیحات پادکست مستقیماً توسط David Spira & Peih-Gee Law, David Spira, and Peih-Gee Law یا شریک پلتفرم پادکست آن‌ها آپلود و ارائه می‌شوند. اگر فکر می‌کنید شخصی بدون اجازه شما از اثر دارای حق نسخه‌برداری شما استفاده می‌کند، می‌توانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal
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The User-Centric Design of Boxaroo with Fro Myers (REPOD S8E3)

54:35
 
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Manage episode 445216206 series 2903060
محتوای ارائه شده توسط David Spira & Peih-Gee Law, David Spira, and Peih-Gee Law. تمام محتوای پادکست شامل قسمت‌ها، گرافیک‌ها و توضیحات پادکست مستقیماً توسط David Spira & Peih-Gee Law, David Spira, and Peih-Gee Law یا شریک پلتفرم پادکست آن‌ها آپلود و ارائه می‌شوند. اگر فکر می‌کنید شخصی بدون اجازه شما از اثر دارای حق نسخه‌برداری شما استفاده می‌کند، می‌توانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal

“User Centric Design”

If you asked me to list some of the skills a good escape room designer should possess, it would look extremely similar to Robert ‘Fro’ Myers’ resume. With a background in theater set design, and a degree from MIT in mechanical engineering, it’s little wonder that David calls Fro’s escape room company Boxaroo “a total package company.”

Boxaroo's creations encompass a wide variety of both theme and play structure. Whether it's escape rooms, digital puzzle hunts, or massive ballroom games, they all follow the approach of designing around the player’s journey. In this episode, Fro goes into detail about their “user centric” design process, which starts with mapping out the emotional arc of the player during the escape room.

Something unique Boxaroo offers their players is their stats. After playing a game, the team receives a printout tracking their stats in the game. The nerd in me deeply appreciates the chance to see my score percentile. I really enjoyed hearing Fro talk about his design process and how much consideration they put into not only the player's experience, but also their game masters' experience, especially when it comes to simplifying the reset. Check out this episode for a look into a mechanical engineer’s approach to designing escape rooms.

Full Show Notes

Episode Sponsors

Thank you to our sponsors Morty, Buzzshot, & COGS by Clockwork Dog:

Morty

Morty is a free app for discovering, planning, tracking, and reviewing your escape rooms and other immersive social outings.

Morty News:

  • Morty now features haunt attractions
  • Morty for Android is here

Special Badge for REPOD listeners:

You can learn more at morty.app/REPOD to sign up and get a special badge for our listeners (works for existing users also).

Buzzshot

Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS.

Special Offer for REPOD Listeners:

REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.

COGS

COGS by Clockwork Dog is an easy to use software/ hardware platform for running interactive events, including escape rooms, and other immersive experiences. They have plug & play hardware that seamlessly integrates with their software so you can create a show with lighting and sound cues without having to write a single line of code. Map all kinds of inputs to outputs by building up simple logic steps which determine what you want to happen and when.

Special Offer for REPOD Listeners:

REPOD listeners can get the COGS Starter Set for only $130 + free shipping to the USA. This bundle is usually valued at $257. You can learn more and purchase your Starter Set at cogs.show. Use code REPOD at checkout.

Production Credits

Hosted by David Spira & Peih-Gee Law

Produced by Theresa Piazza

Supported by Lisa Spira

Edited by Steve Ewing

Music by Ryan Elder

Logo by Janine Pracht

  continue reading

167 قسمت

Artwork
iconاشتراک گذاری
 
Manage episode 445216206 series 2903060
محتوای ارائه شده توسط David Spira & Peih-Gee Law, David Spira, and Peih-Gee Law. تمام محتوای پادکست شامل قسمت‌ها، گرافیک‌ها و توضیحات پادکست مستقیماً توسط David Spira & Peih-Gee Law, David Spira, and Peih-Gee Law یا شریک پلتفرم پادکست آن‌ها آپلود و ارائه می‌شوند. اگر فکر می‌کنید شخصی بدون اجازه شما از اثر دارای حق نسخه‌برداری شما استفاده می‌کند، می‌توانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal

“User Centric Design”

If you asked me to list some of the skills a good escape room designer should possess, it would look extremely similar to Robert ‘Fro’ Myers’ resume. With a background in theater set design, and a degree from MIT in mechanical engineering, it’s little wonder that David calls Fro’s escape room company Boxaroo “a total package company.”

Boxaroo's creations encompass a wide variety of both theme and play structure. Whether it's escape rooms, digital puzzle hunts, or massive ballroom games, they all follow the approach of designing around the player’s journey. In this episode, Fro goes into detail about their “user centric” design process, which starts with mapping out the emotional arc of the player during the escape room.

Something unique Boxaroo offers their players is their stats. After playing a game, the team receives a printout tracking their stats in the game. The nerd in me deeply appreciates the chance to see my score percentile. I really enjoyed hearing Fro talk about his design process and how much consideration they put into not only the player's experience, but also their game masters' experience, especially when it comes to simplifying the reset. Check out this episode for a look into a mechanical engineer’s approach to designing escape rooms.

Full Show Notes

Episode Sponsors

Thank you to our sponsors Morty, Buzzshot, & COGS by Clockwork Dog:

Morty

Morty is a free app for discovering, planning, tracking, and reviewing your escape rooms and other immersive social outings.

Morty News:

  • Morty now features haunt attractions
  • Morty for Android is here

Special Badge for REPOD listeners:

You can learn more at morty.app/REPOD to sign up and get a special badge for our listeners (works for existing users also).

Buzzshot

Buzzshot is Escape Room Software, Powering Business Growth, Player Marketing, and improving the Customer Experience. They offer an assortment of pre and post game features including robust waiver management, branded team photos, and streamlined review management for Yelp, TripAdvisor, Google Reviews, and Morty. Buzzshot now has integration with the other REPOD sponsors: Morty and COGS.

Special Offer for REPOD Listeners:

REPOD listeners get an extended 21-day free trial plus 20% off your first 3 months, with no set-up fees or hidden charges. Visit buzzshot.com/repod to learn more about this exclusive offer.

COGS

COGS by Clockwork Dog is an easy to use software/ hardware platform for running interactive events, including escape rooms, and other immersive experiences. They have plug & play hardware that seamlessly integrates with their software so you can create a show with lighting and sound cues without having to write a single line of code. Map all kinds of inputs to outputs by building up simple logic steps which determine what you want to happen and when.

Special Offer for REPOD Listeners:

REPOD listeners can get the COGS Starter Set for only $130 + free shipping to the USA. This bundle is usually valued at $257. You can learn more and purchase your Starter Set at cogs.show. Use code REPOD at checkout.

Production Credits

Hosted by David Spira & Peih-Gee Law

Produced by Theresa Piazza

Supported by Lisa Spira

Edited by Steve Ewing

Music by Ryan Elder

Logo by Janine Pracht

  continue reading

167 قسمت

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