

This story was originally published on HackerNoon at: https://hackernoon.com/stereoscopic-imaging-technologies-for-pc-game-developers.
The principles of stereoscopic imaging, its evolution, and impact on PC game development. Learn from the expertise of Konstantin Morshnev
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #vr-development, #3d-stereoscopic, #computer-vision, #3d-vision, #game-development, #stereoscopic-imaging-tech, #gaming-development-tech, #stereoscopic-images-explained, and more.
This story was written by: @morshnev. Learn more about this writer by checking @morshnev's about page, and for more stories, please visit hackernoon.com.
Stereoscopic images are two images created separately for each eye, simulating the difference in the viewing angle between the two human eyes. Parallax naturally occurs when we look at a three-dimensional object with our eyes, but it can also be created artificially. When such artificially created images for different eyes are processed by the visual cortex, it interprets the differences between them as perceived depth.
135 قسمت
This story was originally published on HackerNoon at: https://hackernoon.com/stereoscopic-imaging-technologies-for-pc-game-developers.
The principles of stereoscopic imaging, its evolution, and impact on PC game development. Learn from the expertise of Konstantin Morshnev
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #vr-development, #3d-stereoscopic, #computer-vision, #3d-vision, #game-development, #stereoscopic-imaging-tech, #gaming-development-tech, #stereoscopic-images-explained, and more.
This story was written by: @morshnev. Learn more about this writer by checking @morshnev's about page, and for more stories, please visit hackernoon.com.
Stereoscopic images are two images created separately for each eye, simulating the difference in the viewing angle between the two human eyes. Parallax naturally occurs when we look at a three-dimensional object with our eyes, but it can also be created artificially. When such artificially created images for different eyes are processed by the visual cortex, it interprets the differences between them as perceived depth.
135 قسمت
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