با برنامه Player FM !
پادکست هایی که ارزش شنیدن دارند
حمایت شده
Developing Games on Unity: Examining Approaches to Organizing Architecture
Manage episode 366116184 series 3474369
This story was originally published on HackerNoon at: https://hackernoon.com/developing-games-on-unity-examining-approaches-to-organizing-architecture.
Discover the best practices for organizing architecture when developing games on Unity. Explore diverse approaches and gain insights into structuring your game
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #unity, #unity3d, #game-development, #video-game-development, #gamedev, #singleton, #mvc-architecture, #hackernoon-top-story, and more.
This story was written by: @rebel2023. Learn more about this writer by checking @rebel2023's about page, and for more stories, please visit hackernoon.com.
An experienced Unity developer explains the architecture of Unity game development projects. The best architecture is the one that does not exist and combines different approaches in a convenient and efficient style for the team. Unity's implementation of MonoBehaviour-based COP doesn't look ideal. Singleton is an object contained in the scene or the entire project in a single instance.
135 قسمت
Manage episode 366116184 series 3474369
This story was originally published on HackerNoon at: https://hackernoon.com/developing-games-on-unity-examining-approaches-to-organizing-architecture.
Discover the best practices for organizing architecture when developing games on Unity. Explore diverse approaches and gain insights into structuring your game
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #unity, #unity3d, #game-development, #video-game-development, #gamedev, #singleton, #mvc-architecture, #hackernoon-top-story, and more.
This story was written by: @rebel2023. Learn more about this writer by checking @rebel2023's about page, and for more stories, please visit hackernoon.com.
An experienced Unity developer explains the architecture of Unity game development projects. The best architecture is the one that does not exist and combines different approaches in a convenient and efficient style for the team. Unity's implementation of MonoBehaviour-based COP doesn't look ideal. Singleton is an object contained in the scene or the entire project in a single instance.
135 قسمت
همه قسمت ها
×
1 CARV Secures Strategic Investment From NEOWIZ’s Web3 Gaming Platform Intella X Ahead Of Public Node 4:56



1 Levelling Up Learning: Exploring the Impact of Gamification in Flipped Classrooms: Discussion 8:27














1 460 Stories To Learn About Video Games 1:45:45




به Player FM خوش آمدید!
Player FM در سراسر وب را برای یافتن پادکست های با کیفیت اسکن می کند تا همین الان لذت ببرید. این بهترین برنامه ی پادکست است که در اندروید، آیفون و وب کار می کند. ثبت نام کنید تا اشتراک های شما در بین دستگاه های مختلف همگام سازی شود.