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Why players refunded my game on Steam? | Beyond the Loading Screen - Episode #3
بایگانی مجموعه ها ("فیدهای غیر فعال" status)
When? This feed was archived on December 02, 2024 08:37 (
Why? فیدهای غیر فعال status. سرورهای ما، برای یک دوره پایدار، قادر به بازیابی یک فید پادکست معتبر نبوده اند.
What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.
Manage episode 439207125 series 3599240
In this episode, we'll talk about why players refunded my game, Abridge, on Steam. Found out Steam's gives the devs this info in Steamworks (Steam's backend for game devs). I'll discuss what they said and how I would address had I know this earlier. Catch up on personal updates. Talk about games I've been playing (Balatro and Tunic). Close with game dev updates and a card/game design discussion.
Time Stamps
00:00 Intro
00:20 Talking Points
00:37 Background and context for refund data on Steam
01:35 Why players refunded my game on Steam?
03:00 Thought reason for refunds
06:26 Personal Updates
05:12 Games I've been playing: Balatro and Tunic
09:21 Game Dev update
14:26 Outro
Goodies:
Abridge on Steam: https://store.steampowered.com/app/1594290/Abridge/
Join our Email List: https://eventidegamesstudio.com/newsletter/
Hop into our Discord: https://discord.gg/peFfYVfwsZ
References:
Balatro (Steam): https://store.steampowered.com/app/2379780/Balatro/
Tunic (Steam): https://store.steampowered.com/app/553420/TUNIC/
10 قسمت
بایگانی مجموعه ها ("فیدهای غیر فعال" status)
When?
This feed was archived on December 02, 2024 08:37 (
Why? فیدهای غیر فعال status. سرورهای ما، برای یک دوره پایدار، قادر به بازیابی یک فید پادکست معتبر نبوده اند.
What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.
Manage episode 439207125 series 3599240
In this episode, we'll talk about why players refunded my game, Abridge, on Steam. Found out Steam's gives the devs this info in Steamworks (Steam's backend for game devs). I'll discuss what they said and how I would address had I know this earlier. Catch up on personal updates. Talk about games I've been playing (Balatro and Tunic). Close with game dev updates and a card/game design discussion.
Time Stamps
00:00 Intro
00:20 Talking Points
00:37 Background and context for refund data on Steam
01:35 Why players refunded my game on Steam?
03:00 Thought reason for refunds
06:26 Personal Updates
05:12 Games I've been playing: Balatro and Tunic
09:21 Game Dev update
14:26 Outro
Goodies:
Abridge on Steam: https://store.steampowered.com/app/1594290/Abridge/
Join our Email List: https://eventidegamesstudio.com/newsletter/
Hop into our Discord: https://discord.gg/peFfYVfwsZ
References:
Balatro (Steam): https://store.steampowered.com/app/2379780/Balatro/
Tunic (Steam): https://store.steampowered.com/app/553420/TUNIC/
10 قسمت
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1 Give me problems, not solutions | Beyond the Loading Screen - Episode #5 44:22

1 Getting back into game dev after a long break | Beyond the Loading Screen - Episode #4 12:51

1 Why players refunded my game on Steam? | Beyond the Loading Screen - Episode #3 15:08

1 Banana Breakdown & Steam Transactions | Beyond the Loading Screen - Episode #2 22:40

1 Let's catch up | Beyond the Loading Screen - Episode #1 (again...) 45:14

1 Pivot! PIVOT!!! | Beyond the Loading Screen - Episode #00 3:58
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