today am going to talk about how people would dress in the 1800s. Some of the things am going to be talking about is that why did people dress the way they did, What were the clothes made out of and how would poor people wear compared to the rich people.
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Veteran gaming personality Jeff Green hosts a rotating cast of game developers, influencers, journalists, and executives for frank conversations about how they got into video games, the state of the industry, and more.
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Bite sized Tech Tales told by the people who shaped the industry. Video game designers, artists, musicians and more. Grab a cuppa and enjoy a moment of living tech history. Hosted by Neil from the popular YouTube channel RMC.
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The "In Her Footsteps" podcast hosts dynamic Latina business owners who are helping drive the American economy, and creating change in their local communities. It aims to provide entrepreneurs and business owners across the country with information and resources to better run their business, while also working to help change the narrative of the Hispanic community; specifically around Latina women.
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S2 Ep8: Jordan Mechner - Creator of Prince of Persia
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Jordan Mechner is a pioneering game developer, writer, artist, director and more. Today I'm in conversation with the creative force behind Karateka, Prince of Persia, The Last Express and many more projects including his latest book, Replay, Memoirs of an Uprooted Family. Find out more at JordanMechner.com 🏆 Support RMC Time is the most valuable th…
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S2 Ep7: Rebecca Heineman - Developer & Co-Founder of Interplay
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Rebecca Heineman is co-founder of Interplay, a video game champion and game development pioneer, today we hear her story. 🏆 Support RMC Time is the most valuable thing we have. "Official Cave Dwellers" create a reliable monthly income that allows me to give my all to this channel. If you'd like to support this, and help me make it the very best I c…
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S2 Ep6: Dominik Diamond - Games Master Presenter
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Games Master was the biggest video games TV show in the UK in the '90s and Dominik was centre stage as the presenter. With over 3m peak viewers this was the show we all looked forward to. Dominik shares with us today his background, rise to stardom, behind the scenes stories and troubles along the way. If you enjoy Retro Tea Breaks check out my boo…
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S2 Ep5: Glenn Broadway - Artist and Designer
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Check out MonsterJoysticks at https://monsterjoysticks.com/RMC An unreleased Amiga game appeared in The Cave recently thanks to a visit from Glenn Broadway. It wasn't long before we got chatting and I realised that Glenn would be a perfect Tea Break guest, and boy does he have an interesting past. From interactive movies to unreleased Dreamcast gam…
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S2 Ep4: Ken Williams - Co-Founder of Sierra On-Line
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Ken and Roberta Williams created Sierra On-Line in 1979 with their first graphical adventure game for the Apple II compute "Mystery House". From these humble beginnings the world opened up for them and with games such as Police Quest, Space Quest, Leisure Suit Larry and Kings Quest, Sierra rocketed to the top of the charts and became one of the big…
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S2 Ep3: Brenda & John Romero - Game Dev Origins
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Game developers don't come much more legendary than Brenda and John Romero. From Wizardry to Doom, Commander Keen to Quake, between them they have over 80 years of experience in the video game industry. Today they share their memories of what attracted them to it, how they got their first break and a whole lot more. Pour yourself a cuppa and enjoy …
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S2 Ep2: Richard Kay - Founder of Software Creations
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Richard Kay is a founder of Software Creations, one of the most innovative British game studios of the '80s and '90s. Famous for conversions such as Bubble Bobble and Bionic Commando from Taito, Capcom and other big name arcade machine creators of the era Richard and his team created the games others said weren't possible. Early success forged a pa…
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S2 Ep1: Trip Hawkins - Founder of Electronic Arts
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Trip Hawkins is a video game pioneer whose experience dates back to the very birth of the industry. An employee of Apple Computers reporting to Steve Jobs with a big idea for the video games industry, but not until the time was right to strike. And when he did he created one of the most valuable and well recognised game publishers on the planet. In…
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S1 Ep28: Mark Ferrari - The Art of Lucasfilm Games
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Mark Ferrari shares his life as an artist, an author and so much more in our Tea Break today. A fascinating tale from the inside of Lucasfilm Games. Marks Website: https://markferrari.com ● Subscribe Please take a moment to subscribe to the channel http://www.youtube.com/user/rmcretro?sub_confirmation=1 🏆 Support RMC Time is the most valuable thing…
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In this special live episode, we feature a fireside chat between Patricia Chavez, a Philanthropic Market Executive at Bank of America, and Jennifer Rodriguez, President & CEO of the Greater Philadelphia Hispanic Chamber of Commerce. Patricia gives us insight into the driving factors of Hispanic small businesses, her personal success story, and how …
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Brenda Romero: Making Empire of Sin and Being a Gaming Pioneer
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For the final episode of Season 1 of Branching Narratives, Jeff welcomes Brenda Romero, a pioneering developer in the games industry with a long resume that includes Jagged Alliance, a BAFTA award, and the upcoming Empire of Sin. Jeff talks to Brenda about all these accomplishments, how she got her start in the games industry in the 1980s, and much…
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Jeff Green: The Early Days of Games Journalism, GFW Radio Memories, and Getting Older in the Games Industry
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USgamer's Kat Bailey turns the tables and interviews Jeff Green this week, so it's his turn to share how he got his first job in the games industry in 1996, days spent rolling into the office at 10:30am to play '90s PC games, GFW Radio memories, and what it means to get older in the games industry. This week the spotlight is on the Black Dragon, so…
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In this episode, we sit down with Bank of America’s very own Elizabeth Romero. With 25 years under her belt at Bank of America, Elizabeth walks us through her journey climbing the corporate ladder from a bank teller to a Small Business and Client and Franchise Solutions Executive. Elizabeth also covers the latest small business research with us to …
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Kelley Gilmore: Rebooting BioShock, Leading a Studio, And The One Thing You Don't Know About Sid Meier
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This week's guest is Cloud Chamber Studio Head Kelley Gilmore, who spent nearly 20 years at Firaxis before moving on to run the studio tasked with rebooting BioShock. She talks about the enormous responsibility of rebooting a beloved franchise; how the studio is handling challenges like motion capture amid COVID-19; the importance of hiring for div…
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David Pleasance shares his story of the fall of Commodore from his position on the inside of the company, soon to be published in his new book "From Vultures to Vampires". https://www.kickstarter.com/projects/469255657/from-vultures-to-vampires David's first book 'Commodore the Inside Story' is available here: https://downtimepublishing.com/collect…
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Gary Whitta: Rogue One, Animal Talking, and the Game Magazine Wars of the 90s
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Gary Whitta—screenwriter (Star Wars: Rogue One, The Book of Eli), comic book writer, and novelist—talks about what it's like to go from being a video game magazine editor to being the guy who wrote a Star Wars movie. He also discusses the trials and tribulations of being a Hollywood writer, the joy and craziness of hosting the wildly popular Animal…
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Lee Jackson is responsible for the theme tune to Duke Nukem 3D as well as many more video game music greats. Today he tells us of his unusual route into the industry. Sometimes, perseverance pays off! ● Support RMC Time is the most valuable thing we have. Patrons create a reliable monthly income that allows me the time to dedicate creating content.…
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“Nose to the grindstone,” says Brenda Cordova, President of ADC LTD NM, the third-largest Hispanic-owned business in New Mexico. This work ethic how she explains she was able to compete with the Fortune 500 businesses in her field. Founded in 1985 by the Cordova family, ADC LTD NM is a leading provider of armed and unarmed guards, background invest…
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Kahlief Adams: Black Voices in Games, Breaking Into the Industry Bit by Bit, and More
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Jeff is joined by Kahlief Adams, host of the Spawn on Me podcast, to discuss the long fight to get more Black voices in the games industry; what it's like to be on the other side of a negative game review; Kahlief discovering games with the help of his grandmother, and his fight to get notice for podcasts about people of color in games. Hosted by U…
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In this episode, we sit down with Brandice Ortega, President & CEO of Del Rio Enterprises Inc. Del Rio Enterprises, Inc. is an experienced general and electrical contractor in Albuquerque, NM. Brandice walks us through taking over a family business in a male dominated field. Family is central to Brandice’s personal life as well at her work at a fam…
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Pete Hines: The Early Days of Bethesda, Lessons From Fallout 76, and Why He Won't Even Tell His Kids About Starfield
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In this week's episode of Branching Narratives, we're joined by Bethesda's Pete Hines, who talks about his early days at Bethesda "bullshitting ad copy" with Todd Howard [10:00]; how Morrowind helped keep the company in business [20:00]; the Fallout license acquisition [29:00], and the lessons of Fallout 76 [42:00]. Hosted by USgamer: http://usgame…
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Samantha Kalman: The Influence of Rock Band, Why She Didn't Think She'd Make It as a Game Developer, and Her Next Game
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In the second episode the newly-renamed Branching Narratives, Jeff welcomes Samantha Kalman, the indie developer, musician, and technologist behind the unique rhythm game Sentris. She talks about why she never thought she'd make it as a game developer; meeting her heroes; her journey as a transgender woman, and the influences of Loom and Rock Band.…
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In this episode, we sit down with the two Latina founders who have paved their way into the venture capital/ tech space all while keeping grounded in their community and with their associates. Noramay Cadena & Carmen Palafox, are Cofounders of MiLA Capital, an LA-based seed-stage venture capital firm that invests in tech you can touch. MiLA leverag…
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Austin Walker: From Giant Bomb to Waypoint, How to be a Good GM, And Working With the WWE
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For our first episode, we're joined by Austin Walker, host of the popular podcasts Friends at the Table and Waypoint Radio and formerly of Giant Bomb. He's here to talk about his journey from academia to the games industry, the rise of D&D, editorial battles with sales and PR, and much more in this extended conversation with host Jeff Green. Hosted…
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We're launching a brand new podcast at USgamer! In this special preview of Branching Narratives, Jeff and Kat sit down to talk about Jeff's journey through the industry; why they're launching a conversational podcast, and how it's all going to work. Stay tuned for the first full episode on June 10!
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Sam Battle shot to fame when he launched his YouTube channel in 2016 with creations such as the Furby Organ and flame throwing synth. It propelled his music and his personality into the spotlight and now allows him to tour the world making music with his mad creations. Today we chat with him about life on the channel Look Mum No Computer. ● Support…
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Today Aaron Fothergill shares his history with us including creating games on the Amiga and Atari range of computers, how he broke into the industry, and where those experiences in the early days took him today. Grab a cuppa it's time for a teabreak! ● Support RMC Time is the most valuable thing we have. Patrons create a reliable monthly income tha…
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In this episode, we sit down with Nicole Marquis, Founder of Marquis & Co. Nicole is the restaurateur behind the plant-based fast-casual restaurant chain HipCityVeg, currently with locations in Philadelphia and Washington D.C. as well as the popular plant-based full-service restaurants Charlie was a sinner. and Bar Bombón. Inspired by experiences w…
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S1 Ep23: Richard Garriott on Ultima's origins
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Richard Garriott is the man behind the legendary RPG series, Ultima. His part in the industry goes all the way back to 1979 with his first title Akalabeth. He went on to found Origin Systems with his brother Robert which gave us such titles as Wing Commander and System Shock. Today we learn about Richards history and his contribution to the video g…
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S1 Ep22: Eben Upton tells the Raspberry Pi Story
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Eben Upton of the Raspberry Pi Foundation (https://www.raspberrypi.org/) joins us today to tell us about the story of the Pi. From inception to launch and beyond. Grab a cuppa, it's time for a tea break. ● Support RMC Time is the most valuable thing we have. Patrons create a reliable monthly income that allows me the time to dedicate creating conte…
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In this episode, we sit down with Patricia Rodriguez Christian, CEO of CRC Group Inc. and Texas Standard Commercial Construction LP. Patricia Explains how she was able to emerge out of the ’08 recession as the CEO of two companies in two different sectors. CRC Group Inc. provides large office environments with streamlined mail, courier and copy ser…
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In this episode, we sit down with Teresa Lawrence, President-Owner at Delta Personnel. Teresa takes us through her journey rebuilding a company in the wake of Hurricane Katrina. Delta Personnel offers a one-stop-shop, managing all logistics for their clients by provides services including on-site supervisors, worksite safety and risk management and…
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Hail to the King baby! Jon St. John is a professional voice actor who is best known in our circles as the voice of Duke Nukem. Today we learn about how he got the job and the impact of "being Duke" on his life. ● Support RMC Time is the most valuable thing we have. Patrons create a reliable monthly income that allows me the time to dedicate creatin…
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S1 Ep20: Steve Furber - BBC Micro & ARM CPU Designer
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Steve Furber was the Principal Engineer on the BBC Micro computer as well as the ARM processor. Landmarks in computer history as well as a collosus in present day technology thanks to the adoption of ARM in most mobile devices. Today we have the pleasure of learning a little more about his contribution to technology. ● Support RMC Time is the most …
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Today we chat with the team lead of SCUMMVM, a wonderful bit of sofware designed to preserve adventure games, recreating the engines and enhancing the games we love with patches, bug fixes and improvements to make them playable on modern platforms. ● Support RMC Time is the most valuable thing we have. Patrons create a reliable monthly income that …
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S1 Ep18: Tony Warriner - Revolution Software (Beneath a Steel Sky, Broken Sword...)
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Tony Warriner is one of the Co-Founders of Revolution Software, the team behind Beneath a Steel Sky, Lure of the Temptress and the Broken Sword series among many more AAA games. Today Tony shares with us is memories of getting into game development and making the games we loved. ● Support RMC Time is the most valuable thing we have. Patrons create …
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In this episode, we sit down with Angelica Garcia-Dunn, President and CEO of AIM Global Logistics, a Turn-Key Logistics solutions provider offering a wide array of freight transportation services. In this episode, we explore her new approach to the transportation industry.توسط United States Hispanic Chamber of Commerce
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● Description The Commodore Amiga was such a popular machine here in the UK and across Europe, but it always struck me as odd that in the USA, the home of Commodore, it was little more than a footnote in computer history. I've decided to ask some dedicated American Amiga owners for their perspective on the machine as underground Amiga owners back i…
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S1 Ep16: H0ffman Live Amiga DJ Set from The Cave
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H0ffman treats us to a mix of his music created on the Amiga and mixed on two Amiga 600's live in The Cave. If you'd like to see an interview with Ian and the set on video you can find it here: https://www.youtube.com/watch?v=zVF-GbGHxA8 ● Support RMC on Patreon: https://www.patreon.com/RetroManCave ● Treat me to a Coffee with Ko-Fi: http://ko-fi.c…
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Rob Hubbard is a giant in the world of video games and his music enhanced and at times surpassed the quality of the games themselves. Today we learn about his wizardry with the C64's SID chip as well as what he went on to do in the '90s which is less spoken about but just as interesting. ● Support RMC on Patreon: https://www.patreon.com/RetroManCav…
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We're live today at Blackpool Play Expo where I was asked to host a Q&A with the legendary composer Tim Follin. We hear about his life history and enjoy some audience participation at the event. ● Support RMC on Patreon: https://www.patreon.com/RetroManCave ● Treat me to a Coffee with Ko-Fi: http://ko-fi.com/retromancave ● Leave a tip on Paypal: ht…
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It should have killed Elite to become the greatest computer space game of all time, so what happened? The largely unknown "Karma" is an unreleased game by Periscope Software Ltd. Today we talk to one of the developers to find out what it was, why it wasn't released, and what became of it. ● Support RMC on Patreon: https://www.patreon.com/RetroManCa…
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The Sega Hotline was the place to go for help on your favourite Sega Master System or Mega Drive games. If you were in Australia and you called it then you probably spoke to this man. Tim shares his memories of his five years working there. ● Support RMC on Patreon: https://www.patreon.com/RetroManCave ● Treat me to a Coffee with Ko-Fi: http://ko-f…
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Today we take tea with a modern developer, Robin Jubber, who tells us all about the Vectrix console and his new game Player2. ● Support RMC on Patreon: https://www.patreon.com/RetroManCave ● Treat me to a Coffee with Ko-Fi: http://ko-fi.com/retromancave ● Leave a tip on Paypal: https://paypal.me/RetroManCave ● Cave Links YouTube - https://youtube.c…
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Paul Owens was the first developer in the Ocean Software stable having started out at Spectrum Games, the company which would become Ocean. He created such titles as Daley Thompson's Decathlon and Short Circuit on the ZX Spectrum while creating the development tools needed to streamline a relentless release schedule, all of which he shares with us …
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David Fox was employee number 3 at the newly formed Lucas Arts, a game company that rose to the top as one of the greatest of all time. David shares his memories of the company, his work and the famous Skywalker Ranch. ● Support RMC on Patreon: https://www.patreon.com/RetroManCave ● Treat me to a Coffee with Ko-Fi: http://ko-fi.com/retromancave ● L…
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If lightening ever struck twice in the games industry then it was Mike Dailly who was hit, with both Lemmings and Grand Theft Auto to his name he helped to drive two of the biggest selling franchises of the '90s and beyond. Today we get to hear about the early days of DMA Design and how he got into the industry. ●RID can be enjoyed in the following…
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Chris Abbott is turning our favourite C64 tunes into full blown epics with a symphony orchestra. Today he tells us all about the 8 Bit Symphony, Rob Hubbard and the journey taken so far to make these glorious renditions a reality. ● Support RMC on Patreon: https://www.patreon.com/RetroManCave ● Treat me to a Coffee with Ko-Fi: http://ko-fi.com/retr…
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S1 Ep6: Hauntology - An RMC MixTape [Music]
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And now, a musical interlude. This bonus episode is by request of the viewers of RetroManCave on YouTube. It's a mix I've put together of tracks which have appeared in RMC videos, with a sprinkling of computer history and futurology. I hope you enjoy it! [All music is used with the express permission of the rights holder] Neil - RMC ● Support RMC o…
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After some controversy on the channel recently I am pleased to present the real Echo from LSD. The man behind the huge tune that accomponied the Jesus on E's Amiga demo. Today we hear more about that demo, the man behind the music and what he went on to do with his life. ● Support RMC on Patreon: https://www.patreon.com/RetroManCave ● Treat me to a…
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