Gene Baur is the founder of Farm Sanctuary, a place of rescue, refuge, and adoption for hundreds of farm animals each year. Farm Sanctuary shelters enable visitors to connect with farm animals as emotional, intelligent individuals. Gene has also led campaigns to change laws about animal treatment and taken undercover photographs of farms, stockyards, and slaughterhouses, documenting deplorable conditions. His pictures and videos exposing factory farming cruelties have aired nationally and internationally, educating millions about the plight of modern farm animals, and his rescue work inspired an international farm sanctuary movement. Once called “the conscience of the food movement” by Time magazine, Gene walks the walk and talks the talk when it comes to food and animal rights. Jay and Gene discuss the political and cultural steps that will bring about the end of factory farming and a healthier approach to animals and food. Today's episode was produced by Tani Levitt and Mijon Zulu. To check out more episodes or to learn more about the show, you can visit our website Allaboutchangepodcast.com. If you like our show, spread the word, tell a friend or family member, or leave us a review on your favorite podcasting app. We really appreciate it. All About Change is produced by the Ruderman Family Foundation. Episode Chapters 0:00 Intro 1:05 The state of veganism 6:18 Cultural shifts around factory farming and veganism 14:58 Gene’s three paths of activism 17:44 Gene’s legislative successes 22:25 Accepting people where they are in their journeys 25:36 Thank you and goodbye For video episodes, watch on www.youtube.com/@therudermanfamilyfoundation Stay in touch: X: @JayRuderman | @RudermanFdn LinkedIn: Jay Ruderman | Ruderman Family Foundation Instagram: All About Change Podcast | Ruderman Family Foundation To learn more about the podcast, visit https://allaboutchangepodcast.com/ Looking for more insights into the world of activism? Be sure to check out Jay’s brand new book, Find Your Fight , in which Jay teaches the next generation of activists and advocates how to step up and bring about lasting change. You can find Find Your Fight wherever you buy your books, and you can learn more about it at www.jayruderman.com .…
The GameDev podcast by Autodesk is a place to hear from some of the best minds in the games industry. We interview game developers who are at the cutting edge of innovation in games, to learn where they came from, how they got here, and where they’re going. Find more GameDev stories here: http://area.autodesk.com/customer-stories/games Follow us on twitter https://twitter.com/adskgamedev
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>observer_ by Bloober Team - GameDev Ep. 47
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37:47This week we talk with Wojciech Piejko, Lead Game Designer, Dominika Stala, also a Game Designer, and Sebastian Spluzka, Environment Artist from Bloober Team. The team chats with us about their new Cyberpunk Horror game, >observer_, including the game design process, their thoughts on the cyberpunk genre, and the basic workflow between design teams…
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Dead by Daylight with Damien Devaux of Behavior - GameDev Ep. 46
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26:20This week, we chat with Behavior’s Damien Devaux, the principal character artist on Dead by Daylight. He speaks about his involvement on the project, including the new Leatherface DLC, as well as some of the techniques he uses on a day-to-day basis. Enjoy!توسط Autodesk GameDev
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RealtimeUK's Game Cinematics with Chris Scubli - GameDev Ep. 45
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28:41Matthew chats with Chris Scubli of RealtimeUK about his day to day as a cinematics finishing artist. Chris was heavily involved in the creation of cinematics for both World of Tanks War Stories and the sci-fi multiplayer game, Dreadnought. Chris has a lot of great insights into the entire process from start to finish, including working with clients…
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Augmented Reality with Abhishek Singh - GameDev Ep. 44
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25:05This week, Matthew talks with Abhishek Singh, an inventor and creator with many talents. Abhishek provides details on how he created the AR game Super Mario Bros. with Unity and the Microsoft Hololens, along with Autodesk’s Fusion 360.توسط Autodesk GameDev
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RealityArts Studio - GameDev Ep. 43
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24:23This week, we speak with the cofounder of RealityArts Studio, Ismail, about his breathtaking arcade shooter, Voidrunner. Ismail talks to us from Istanbul, Turkey about the cultural stylings of his game, how his background in VFX and mat painting for films helped him, and how early community feedback changed the core gameplay for the better.…
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Island 359 - GameDev Ep. 42
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33:49We spend some time with Steve Bowler of CloudGate Studio talking about his VR title, Island 359. Steve tells us how they were able to create large free roam levels in VR, using contractors and asset stores to stay on budget, and some of the differences between developing for Oculus and HTC Vive headsets.…
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