Ep. 5: The Red Dead Feasible Redemption
Manage episode 433644007 series 3592504
Death! Last game was a close one and some of us might have feelings. How do you incorporate death into your games? How do you go about solving puzzles without driving each other (and your GM) INSANE with frustration?
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Music by Demanon https://open.spotify.com/artist/4gsuFdku7rtdCVQDhsVHnM?si=HAEBfHMxQWCoPo1Y3-hMoQ
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