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Curated Questions: Conversations Celebrating the Power of Questions!
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Episode Notes [03:47] Seth's Early Understanding of Questions [04:33] The Power of Questions [05:25] Building Relationships Through Questions [06:41] This is Strategy: Focus on Questions [10:21] Gamifying Questions [11:34] Conversations as Infinite Games [15:32] Creating Tension with Questions [20:46] Effective Questioning Techniques [23:21] Empathy and Engagement [34:33] Strategy and Culture [35:22] Microsoft's Transformation [36:00] Global Perspectives on Questions [39:39] Caring in a Challenging World Resources Mentioned The Dip by Seth Godin Linchpin by Seth Godin Purple Cow by Seth Godin Tribes by Seth Godin This Is Marketing by Seth Godin The Carbon Almanac This is Strategy by Seth Godin Seth's Blog What Does it Sound Like When You Change Your Mind? by Seth Godin Value Creation Masterclass by Seth Godin on Udemy The Strategy Deck by Seth Godin Taylor Swift Jimmy Smith Jimmy Smith Curated Questions Episode Supercuts Priya Parker Techstars Satya Nadella Microsoft Steve Ballmer Acumen Jerry Colonna Unleashing the Idea Virus by Seth Godin Tim Ferriss podcast with Seth Godin Seth Godin website Beauty Pill Producer Ben Ford Questions Asked When did you first understand the power of questions? What do you do to get under the layer to really get down to those lower levels? Is it just follow-up questions, mindset, worldview, and how that works for you? How'd you get this job anyway? What are things like around here? What did your boss do before they were your boss? Wow did you end up with this job? Why are questions such a big part of This is Strategy? If you had to charge ten times as much as you charge now, what would you do differently? If it had to be free, what would you do differently? Who's it for, and what's it for? What is the change we seek to make? How did you choose the questions for The Strategy Deck? How big is our circle of us? How many people do I care about? Is the change we're making contagious? Are there other ways to gamify the use of questions? Any other thoughts on how questions might be gamified? How do we play games with other people where we're aware of what it would be for them to win and for us to win? What is it that you're challenged by? What is it that you want to share? What is it that you're afraid of? If there isn't a change, then why are we wasting our time? Can you define tension? What kind of haircut do you want? How long has it been since your last haircut? How might one think about intentionally creating that question? What factors should someone think about as they use questions to create tension? How was school today? What is the kind of interaction I'm hoping for over time? How do I ask a different sort of question that over time will be answered with how was school today? Were there any easy questions on your math homework? Did anything good happen at school today? What tension am I here to create? What wrong questions continue to be asked? What temperature is it outside? When the person you could have been meets the person you are becoming, is it going to be a cause for celebration or heartbreak? What are the questions we're going to ask each other? What was life like at the dinner table when you were growing up? What are we really trying to accomplish? How do you have this cogent two sentence explanation of what you do? How many clicks can we get per visit? What would happen if there was a webpage that was designed to get you to leave? What were the questions that were being asked by people in authority at Yahoo in 1999? How did the stock do today? Is anything broken? What can you do today that will make the stock go up tomorrow? What are risks worth taking? What are we doing that might not work but that supports our mission? What was the last thing you did that didn't work, and what did we learn from it? What have we done to so delight our core customers that they're telling other people? How has your international circle informed your life of questions? What do I believe that other people don't believe? What do I see that other people don't see? What do I take for granted that other people don't take for granted? What would blank do? What would Bob do? What would Jill do? What would Susan do? What happened to them? What system are they in that made them decide that that was the right thing to do? And then how do we change the system? How given the state of the world, do you manage to continue to care as much as you do? Do you walk to school or take your lunch? If you all can only care if things are going well, then what does that mean about caring? Should I have spent the last 50 years curled up in a ball? How do we go to the foundation and create community action?…
Tabletop Submarine
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محتوای ارائه شده توسط tabletopsubmarine. تمام محتوای پادکست شامل قسمتها، گرافیکها و توضیحات پادکست مستقیماً توسط tabletopsubmarine یا شریک پلتفرم پادکست آنها آپلود و ارائه میشوند. اگر فکر میکنید شخصی بدون اجازه شما از اثر دارای حق نسخهبرداری شما استفاده میکند، میتوانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal
Join Andrew and Josh as they talk, share stories, and dive deeper into why we love tabletop games.
…
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93 قسمت
علامت گذاری همه پخش شده(نشده) ...
Manage series 3476819
محتوای ارائه شده توسط tabletopsubmarine. تمام محتوای پادکست شامل قسمتها، گرافیکها و توضیحات پادکست مستقیماً توسط tabletopsubmarine یا شریک پلتفرم پادکست آنها آپلود و ارائه میشوند. اگر فکر میکنید شخصی بدون اجازه شما از اثر دارای حق نسخهبرداری شما استفاده میکند، میتوانید روندی که در اینجا شرح داده شده است را دنبال کنید.https://fa.player.fm/legal
Join Andrew and Josh as they talk, share stories, and dive deeper into why we love tabletop games.
…
continue reading
93 قسمت
सभी एपिसोड
×Travis Deere joins us to talk about his latest project Coral Castle ! Build a magical mermaid garden under the sea in this card drafting game. Each round you will draft cards, craft combos, and race other players up the wealth, beauty, and rarity tracks. You'll be able to keep cards each round for bigger, better combos. After 3 rounds, see see who is furthest on each track and gain fame. The most famous mergarden wins! There's also a "pearl economy" you must manage throughout the game. You'll need to collect enough pearls to pull off your big combos! Easier to learn than 7 Wonders and more depth than Sushi Go, Coral Castle is great for hardcore gamers, casual gamers, gamer families, and anyone that wants more mermaids in their life!…
Pink Hawk Games owner Emily Vincent comes on the podcast to talk all things TantrumCon 2025 with Andrew and Josh! We love the Tantrum House crew and we discuss how the con was for attendees, designers, and publishers. Stick around to see if this con is worth your time!
Welcome back to the submarine with our guest Jay Bernardo! Jay is part of the Bezier Games team and is a strong advocate for the eastern tabletop market. This is highlighted through is channel Cardboard East ! Jay shares a story about Cosmic Encounter and we go in to group dynamics and how a game last through time as opposed to being a flash in the pan. All this and more on today's episode!…
On this episode we talk about PAX Unplugged with publisher 3WS and Michael Guigliano! We give you the low down on some of our favorite things we saw and talk about the future of the convention and what we can expect from it in the future. All this and more on today's show!
Designer Yuval Grinspun joins the submarine! Ever wanted to know some backroom discussion about some of the best games designed in the past years? Well Yuval has a story for you! Here he discusses his experience with some of the best designers the great city of Toronto has to offer. He also talks briefly about his new game How to Save World from Burnt Island Games. All this and more on today's episode.…
Industry legend Zev Shlasinger joins us on the Submarine! The creator of both Z-Man Games and Play to Z, Zev have been a veteran of the hobby for years brining us games such as Tales of the Arabian Nights, which is being brought on Gamefound right now , and one of the pillars of modern gaming Pandemic! Hear his stories and wisdom about the hobby and all the advice he has for people who want to make this industry their path.…
Designer Jonathan Chaffer joins us on the submarine to talk about an uncomfortable and perplexing experience he had at a game night. What would you do in this situations? Jonathan has designed many games including the Holiday Hijinks series from Grand Gamers Guild! Listen to great stories and think great things on this episode!…
The team from Grazing Bear Games joins us the submarine! Zach and Chris have a Kickstarter coming out with for all you print and play enthusiast. Follow here for more info about their Kickstarter!
Reul Gaviola joins us on the submarine! Ruell is a media personality in the tabletop industry and we are so excited to have him on to share his insights. We talk about Twilight Imperium and how games can transport us and create fiction we didn't expect. All this and more on today's episode!
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Tabletop Submarine
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We are joined by two guests for a two part episode! One the submarine we have the crew from Durdle Games and designers of Unmatched Adventures: Tales to Amaze and Teenage Mutant Ninja Turtles Jason and Darren! We talk about how these two came "seemingly" came out of nowhere and designed on of the biggest hits of 2023 and how it lead to being able to design a game with the TMNT License. All this and more on today's episode!…
MonToons: Clash of the Coral Isles is a high-energy, competitive print-and-play, roll-and-write, arena combat game. As MonToon warriors from rival factions, you compete in an epic clash to claim the Waystone and bring prosperity and power to your faction. Achieve victory by tactically positioning yourself around the map, defeating your rivals in combat, or solving a strategic puzzle to unlock the Waystone’s power. The MonToons of the Coral Isles, accustomed to conflict, now face an unprecedented event, one which promises to fulfill an ancient prophecy: The Tidalmark. As the Waystones of the Chief’s Archipelago become supercharged, the most powerful MonToon warriors from all factions will traverse sand, sea, rock and reef to claim unimaginable power and etch their names into the island’s vast history…
We are joined by two guests for a two part episode! One the submarine we have the crew from Durdle Games and designers of Unmatched Adventures: Tales to Amaze and Teenage Mutant Ninja Turtles Jason and Darren! We talk about how these two came "seemingly" came out of nowhere and designed on of the biggest hits of 2023 and how it lead to being able to design a game with the TMNT License. All this and more on today's episode!…
Support Primordial now! Mages, the land of Cathaira needs your help! The last Celestial War with the Titans of Yarre` has left the landscape changed. Entropic Energy spreads at an unprecedented rate and the Creatures are becoming volatile and unpredictable as their environment shifts. They are vital to the health of the continent and must be preserved! Each of you are masters of a Sanctuary, which Entropic Energy cannot easily penetrate. Your distinct prowess and your historical harmony with the land of Cathaira means that only you can Tame these Creatures! Can you manage to offer them protection, and return the presence of Entropic Energy to normal levels? Honor is to be had, and each of you has the opportunity to be held in the highest regard by mastering the use of Energy, advancing in knowledge, and Taming these Creatures who need your help! Primordial: Creatures of Pandemonium is a mid-weight, euro resource management game that is played over rounds. During the game, Mages will traverse the landscape, tame mythical creatures, learn skills, become more proficient in Energy use, and manage a Sanctuary to earn more honor than other Mages. Primary mechanisms of the game include resource management, tableau building, skill-tree progression, and area movement. Additionally, the game features a unique communal bag building element!…
A quick update about the submarine going (temporarily) forward.
Marc Specter, owner of publisher Grand Gamers Guild join us on the podcast. Here we share a little more about his hit game Tir Na Nog currently on Kickstarter! He also shares a story that takes twist and many turns all on a trip to the Mecca of gaming that is Essen Spiel. Join us for great games and great stories on this episode.…
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