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Building immersive cities for RPGs takes center stage on this episode, with inspiration from real-world examples like San Antonio’s Alamo and Chicago’s reversed river. We dive into tools and techniques for making cities that evolve, feel lived in, and resonate as characters within campaigns. From quirky city rivalries to handling disasters, this ep…
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Ken rants about the new and improved Blade Ward cantrip. in Dungeons & Dragons 2024. Chapters 0:00 Intro – Welcome to Greyhawk ’76 0:15 Why I Hate Blade Ward 1:10 Blade Ward: 2014 vs. 2024 2:00 The Action Economy Problem 2:30 Final Thoughts & Playtesting 3:00 Outro – Like & Subscribe Listen to the Video Watch the Episode Watch “I Hate Blade Ward – …
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Ken talks about lessons learned during his first Dungeons & Dragons 2024 adventure, “The Lost Coins of Cousin Ernest”, including: Blade Ward Rules guide in the 2024 Player’s Handbook The Thief Hand-drawn maps in Roll20 Weapon Mastery Chapters 0:00 Intro 0:35 Setting the Scene: The Treasure Mine 1:50 Rival Factions: Fairheights vs. Witherwinns 3:10 …
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On this episode of Greyhawk ’76, Ken talks about the essential books for running a World of Greyhawk campaign, including the new Dungeon Master’s Guide (2024), the World of Greyhawk boxed set (1983) and the Expedition to the The Ruins of Greyhawk (2007). Chapters 0:00 Introduction 1:00 Greyhawk ‘76 Campaign Kickoff 2:30 Reviewing the 2024 Dungeon M…
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Meet the adventurers taking center stage in Ken’s Greyhawk ’76 test drive campaign for Dungeons & Dragons 2024! Listen to the Episode Watch the Episode Watch “Meet the Party – D&D 2024 (Ep. 2)” on YouTube Show Notes In the second episode of Greyhawk ’76, Ken talks about the player characters the campaign is using to test drive the Dungeons & Dragon…
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Welcome to Greyhawk ’76, a test drive campaign for Dungeons & Dragons 2024! (aka D&D 5.5). This episode introduces the test drive, what it hopes to accomplish, and explains where the campaign gets its name from (hint: it takes place in the Common Year 576). Chapter List 0:00 Intro to Greyhawk ’76 0:45 The Legacy of Greyhawk 1:45 Blackrazor Guild’s …
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We explore our favorite game conventions, from the chill vibes of CinCityCon to the dynamic events of Gamehole Con, to the cozy fun of MEPACon. We also look ahead to Philadelphia Area Game Expo, a new-ish convention happening in January 2025. After the convention stories, we dive into our RPG experiments, including David’s mechanical torchlight for…
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In this episode, we brainstorm ways to launch your campaign without resorting to “they meet in a bar”. Providing fodder and inspiration is Greyhawk ’76, Ken’s upcoming D&D 2024 test drive campaign, and David’s just launched open table ShadowDark campaign. We talk about how to engage players through immediate conflict, emphasizing choice, and balanc…
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We look at The Electric State RPG, a role-playing game game featuring a slow motion apocalypse, haunting artwork, and a cyberspace plague so intoxicating that people died playing it … simply because they forgot to eat. We start with Simon Stålenhag’s original art/fiction book, which depicts a young woman’s journey across the wrecked remains of the …
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Campaign prep is something every dungeon master a needs to do … even if “prep” is something you throw together five minutes for the session starts. On this episode, we talk about our individual game prep strategies, from structured approaches like Chris’s multi-phase plan to Ken’s adrenaline-fueled last-minute inspiration. Josh and Erin share insig…
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Get in. Do a thing. Get out. Look awesome doing it. That’s your typical cyberpunk adventure, and it always involves some sort of security. On this episode, we discuss real-world hacking inspiration, cinematic heist scenarios, and strategies for balancing game difficulty. We dive into the nuances of netrunning, social engineering, and how even the b…
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So your Dungeons & Dragons campaign went on hiatus … how do you restart it? In this episode of Campaigns & Coffee, Ken, Chris, and Josh talk about how to re-engage with a not-quite-dead-yet role-playing game campaign. They dive into how a game can lose momentum, with real-life interruptions causing campaigns to stall or be […] The post Restarting a…
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In the latest expedition through the Lair of Secrets, David Moore, Ken Newquist, and Chris Miller delve into the art of map design, specifically focusing on the peculiarities and challenges of modern and near-future maps in gaming. The discussion kicks off with Ken recounting his creation of the “worst best map ever” for a Mothership […] The post M…
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The edgerunners are at Elysium HQ. All they need to do is descend through three sub-levels of the abandoned corporate headquarters and flip a switch on an old server. But first they have to get past these cybernetic corvids … and the remains of the edgerunner crews that came before them. Quotes Chapters 0:00 Intro […] The post Cyberpunk RED Chapter…
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Chapter 8 of our Broken Loop campaign for Cyberpunk RED ended with a cliffhanger as the edgerunners faced an unexpected … enemy? Friend? Belligerent hivemind hell bent on stripping everyone of their chrome? In this episode of Campaigns & Coffee, we talk about that actual play session, it’s unexpected turns, and how we rolled with […] The post Cyber…
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After talking and driving their way past the factions controlling access to Night City’s radioactive core, the edgerunners are approaching the ruined Elysium corporate headquarters. Their goal is to infiltrate the building’s sub-levels and flip a switch. First though, they have to get past the Glow Boys, a cult of radiation Worshiping cyborgs … and…
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It’s convention season, and David talks about Origins, a big-but-cozy game convention in Columbus, Ohio, meeting Shadowdark RPG creator Kelsey Dionne, plans for Gen Con 2024, and gaming with Jon Hook of the Modern Mythos podcast. Meanwhile, Ken geeks out about dynamic lighting in Roll20 (and his hopes for using during the Lair’s upcoming Cyberpunk …
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Chapter 7 of our actual play Cyberpunk RED campaign sees the edgerunners venture into the Hot Zone at the center of Night City as part of their mission to flip a switch in the basement of Elysium HQ. Get Cyberpunk RED: Chapters 0:00 Intro2:10 Mission Briefing5:30 Gear and Supplies10:45 Entering the Hot Zone15:20 Encounter with […] The post Cyberpun…
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In this episode of “Campaigns and Coffee,” hosts David, Josh, and Erin dive into convention season, offering tips and sharing personal experiences. The trio discusses their preparation rituals, with Erin highlighting her dedication to the Sparks campaign—a Star Wars role-playing game using the West End Games D6 system. Josh shares his strategy for …
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In the latest episode of the Lair of Secrets podcast, we delve into our summer reading lists, exploring a mix of thrilling, nostalgic, and intellectually stimulating books. Ken kicks things off with Action Park by Andy Mulvihill, reminiscing about the notorious amusement park of his youth. David follows with a dive into sci-fi novels, including […]…
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Our Cyberpunk RED campaign continues with Chapter 6: Anticipating the Glow. Previously, the edgerunners accepted a mission to venture into the irradiated core of Night City, descend into the depths the ruined Elysium HQ headquarters, and flip a switch. Being somewhat cautious mercenaries, they decided to do a little research first before venturing …
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In this thrilling episode of Campaigns and Coffee, David and Ken delve into Ken’s epic Elemental Apocalypse D&D campaign. The heroes are on a quest to reunite a fallen angel with its lost sun sword amidst a world torn apart by elemental forces. Ken shares his creative process, discussing map-making with Incarnate, integrating skill challenges […] T…
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Mind the crates; we’re still unpacking Season 4 of the podcast! On this episode, Ken talks about playing Monster of the Week mysteries, David flips through his Dreams and Machines rule books, and we delve into our respective reading lists. Chapters Show Notes Feedback We love feedback! You post a comment below or connect with […] The post Lunchtime…
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Our cozy, Saturday morning show continues with a discussion of cyberpunk, but different from our usual cyberpunk. Instead of the dystopian future of R. Talsorian’s Cyberpunk RED, hosts David, Ken, and Chris talk about Chris’s homegrown, Cleveland-based, cyberpunk campaign which uses the Cities without Number rule set. We explore the challenges of l…
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Season 4 kicks off with this episode as we experiment with a new format and geek out about everything from death rays to Dragonbane. We rundown the role-playing games we hope to play this season, review the games we delved into during the hiatus, and geek out about technology in our campaigns. Chapters 0:00 – […] The post From Death Rays to Dragonb…
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Fallout – the post-apocalyptic game set in an alternate, atomic-powered reality – kicks off our new Campaigns & Coffee short-format podcast. We talk about the new streaming series on Amazon Prime, the video games that inspired it, and the session zero for our upcoming Fallout RPG campaign. To start things off, we look at how […] The post Gore and L…
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Our Cyberpunk RED Recap episode looks at the first season of our actual play campaign. We talk about our favorite moments, how the characters grew, reversals we didn’t see coming (or did, and loved anyway) and more. The post S3E32 Cyberpunk RED Recap and Review appeared first on Lair Of Secrets.توسط Lair Of Secrets
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Join us for a lookback at our Savage Worlds-powered actual play campaign, Sundered Horizons! In this podcast retrospective, the crew discusses the three episode arc and asks one of the most important questions you can ask in a campaign: should we continue or try something else? Sundered Horizons was our first “Side Passage” adventure – […] The post…
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The edgerunners finished their latest big gig, securing black box tech for the Maker Enclave and surviving an encounter with a Zetatech “negotiation response team”. With the run complete, they’re looking for some much needed downtime. In Chapter 5 of our Cyberpunk RED actual play podcast, we try out the games downtime rules, which allow […] The pos…
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Our Cyberpunk RED actual play campaign continues with Chapter 4: Aftershocks. In our last chapter, the edgerunners cracked open the Titan 1X prototype self-driving tractor trailer and secured the Zetatech blackbox that the Maker Enclave hired them to acquire. As they moved the black box to their vehicle, they caught site of a Zetatech-branded AeroC…
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At Gen Con 2023 we interviewed Aaron Shanks, director of marketing for Paizo. We discussed Rage of the Elements, their latest Pathfinder 2nd Edition release and as well as their plans for the new Starfinder 2nd Edition. We also delve into Paizo’s approach to world-building, with system-wide events that progress the story in both games […] The post …
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Chapter 2 of our Cyberpunk RED actual play campaign ended with the edgerunners staring down the guns of a rapidly approaching Zetatech Aerocop. They had just seized the company’s black box tractor tech from an experimental, self-driving tractor trailer at the “Iron Oasis” scrapyard outside of Night City. In order to get away with the […] The post S…
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At Gen Con 2023 we interviewed Tomas Härenstam, one of the co-founders of Free League Publishing. The company won big at the 2023 Ennies game awards, taking home seven Gold Ennies for everything from Best Cartography for the Blade Runner RPG Starter Set to Product of the Year for Vaesen RPG: Mythic Britain & Ireland. […] The post S3E25 Gen Con 2023…
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In this episode of the Lair of Secrets podcast, we’re talking about generative AI as a tool in gaming! We’re looking at how the overhyped tech can assist game masters and players alike. We provide real-game examples of using ChatGPT prompts both during prep and in game. Main topic: ChatGPT and Generative AI in RPG […] The post S3E24 Using ChatGPT a…
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Our Cyberpunk RED actual play campaign continues with Chapter 2: Iron Oasis! Technical issues with recording this podcast that caused the video to glitch and the audio to get messed up near the end. We’re releasing a summary of this episode so future episodes make sense. Previously … on Cyberpunk RED The edgerunners were hired […] The post S3E23 Cy…
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Chris Birch, co-founder of Modiphius Entertainment, joins us to talk about his company’s upcoming slate of games including the hopepunk scifi game Dreams and Machines and the Roman Empire-era Cohors Cthulhu (a prequel to their popular Achtung Cthulhu! role-playing game). We also discuss Modiphius’ Via Modiphius and other programs to foster and prom…
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GenCon 2023 – the mega game convention in Indianapolis, Indiana – is the focus of this episode of the Lair of Secrets podcast. During the show we rundown our impressions of GenCon (David was there in 2022; Ken hadn’t been back since 2014) and talk about all the cool RPGs we bought and played at […] The post S3E21 Gen Con 2023 appeared first on Lair…
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When schedules don’t align or when real-life intervenes in our Cyberpunk RED actual play campaign, we venture down a Side Passage! On this episode, we feature the kick off of a second actual play campaign with David Moore’s dimension hopping, steampunk-powered Sundered Horizons: Navigating the Nexus. It’s powered by Savage Worlds Adventure Edition …
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On this episode, we answer the question “what is Savage Worlds“? We review the basics of Savage World’s “fast, furious, and fun” rules including character creation, hindrances, and feats. We delve into how to use the core book and the various supplements to build your own campaign world. Overlord Emeritus Chris Miller, who built his […] The post S3…
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Our Cyberpunk RED actual play campaign kicks off with Chapter 1: Made to Order. The edgerunners are hired by the Makers Enclave to secure some black box tech from the Zetatech. The target – a sealed box approximately 1′ x 1′ x 2′ – is part of a new line of self-directed farming equipment. It’s […] The post S3E18 Cyberpunk RED Chapter 1: Made to Ord…
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Summer is here, and that means reading! On this episode, it’s all books, all the time as we talk about our Summer Reading Lists for 2023. Need more inspiration? Check out these posts. The Summer Reading Lists 2023 David’s Picks Ken’s Picks Feedback We love feedback! You post a comment below or connect with us […] The post S3E17 Summer Reading Lists…
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In this podcast episode, we look at Oracles for role-playing games. Oracles are a kind of random generator popularized by solo RPGs like Ironsworn and the Mythic Game Master Simulator. However the idea of oracles – in which you role some dice to determine a course of action or inspire some aspect of your game […] The post S3E16 Oracles for Role-Pla…
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On this episode of the Lair of Secrets podcast we look at using different media in your role-playing game sessions. This includes tools like thematic artwork, background music, in-game fiction, and even props. We also look at the new Sentinels of Earth-Prime digital card game by Handelebra (based on the print game by Greater than […] The post S3E15…
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On this episode, we talking about changing gears – changing game systems, changing genres, changing roles, changing groups – as part of our May 2023 RPG Blog Carnival hosting duties. Before venturing into those tiny, switching passages, all different, we talk about Ken’s return to backpacking, discuss new streaming series (Lockwood and Co., Picard,…
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On this episode of Lair of Secrets, Ken totally doesn’t buy a new game he doesn’t have time to play, while David fights the good fight against streaming technical difficulties. Our main topic is a look at our favorite card games, including Fluxx, Exploding Kittens, Morels, Race for the Galaxy, and more. Game Room Main […] The post S3E13 Our Favorit…
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On this episode of the Lair of Secrets we venture deep into the Role-Playing Game Vault to uncover a host of games that aren’t Dungeons & Dragons. We also talk about the new games we didn’t buy, ZineQuest 5, and the launch of the Leon Library Book Club, and The Obelisk Gate by N. K. […] The post S3E12 Games other than Dungeons & Dragons appeared fi…
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On this episode of the Lair of Secrets we talk about pacing your game, including techniques you can use and techniques baked into some of our favorite RPGs. First though, we’re venturing back into the Game Room to catch up on new games and new campaigns. The Game Room Main Topic: Pacing Your Game Feedback […] The post S3E11 Pacing Your Game appeare…
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On this episode of the Lair of Secrets, we take a look at our favorite board games, including Catan, Carcassone, Pandemic, and Space Hulk. We also venture back to the game room to check out the very modern PlayStation 5, the very retro Atari 50 video game museum/collection, and two newer video games: Sexy Brutale […] The post S3E10 Board Games We L…
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The Game Master's Toolbox - a physical tool for organizing your gaming supplies - is the focus of this episode of Radio Active. Before delving into our repurposed Plano boxes though, we explore the St. Louis Science Center and take an extensive detour through the Game Room to talk about the Atari VCS, Portal Companion Edition, gaming at work, and c…
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On Episode 8, the holidays of the real world inspire a discussion of bringing holidays and special events to our game worlds. We also talk about geek Christmas trees, Seeing Eye puppies, our continued exploration of cyberpunk, and Netflix’s new Wednesday series. The Geek Tree The All-Seeing Eye The Library The Streaming Theatre Main topic: […] The …
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